التفاصيل
يوصى
v7
v6
v6.inpainting
v5
v4
v3
v2
v1.1
v1.0
endlessReality
أصلي

endlessReality

456.0K
1.0K
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#واقعية
#scifi
#النموذج الأساسي
#صورة شخصية
#المناظر الطبيعية
#HUEmi
#التصوير الفوتوغرافي
#photorealism
#الواقعية
#general use
#المناظر الطبيعية
#photrealistic
#scifi
#النموذج الأساسي
#صورة شخصية
#المناظر الطبيعية
#HUEmi
#التصوير الفوتوغرافي
#photorealism
#الواقعية
#general use
#المناظر الطبيعية
#photrealistic

Version 7.

Fixed the issue with body proportions. You still can obtain extreme body proportions with loras of course.

Right now, I'm using:

  • UI: ComfyUI with comfyui_facetools (a rotation aware face extractor/merger made by me) to fix the faces

  • positive quality prompt: masterpiece, best quality, drop_shadow, subsurface scattering

  • negative quality prompt: extra_hands, extra_arms, bad_, fat, overweight, abs, muscular, fat_rolls, badhandv4 realisticvision-negative-embedding epiCNegative

  • 1st pass:

    • sampler: dpm++ 3m sde

    • cfg: 3.8

    • steps: 20

  • HiRes and subsequent (like face detailer) pass:

    • sampler: dpm++ 2m sde

    • cfg: >

    • steps: 8

  • upscaler:

    • model: 4x_NMKD-Siax_200k

    • controlnet: I know this can be a bit surprising, but it works really well in my use cases. The trick is to give some freedom to the inpaint controlnet with Scaled Soft Weights and inpaint the whole image, no mask. So, if there was no Scaled Soft Weights, or if base_multiplier was set to 1.0, it would have no effect, as it would repaint the same picture as the one provided in image

Version 6.

cfg scale can be quite different. I got nice results from 2.5 to 7 (I haven't really tried higher). Also v6 doesn't even need quality tokens in the positive prompt to give good results. At least as long as realisticvision-negative-embedding and epicrealism-neg are in the negative prompt.

Version 5.

The model should require less token in both positive and negative prompt to get realistic results, now.

Low CFG scale ~2.5 gives a nice photo-realistic look to the picture and allows you to go a bit crazier with the weighting in the prompts.

Heun sampler with as low as 8 steps also gives quite nice results.


Version 4.

Initially built to create lifelike portraits of characters from the novel I'm working on, whose title is Endless, thus the name of the model.

This is a rather complex merge, and sadly I did not took notes.

Prompting

Example of prompt for a realistic image (replace {prompt} with your subject):

professional photograph
{prompt}
((video grainyfilm)), natural cinematic lighting, ((professional photo highly defined))
realistic, best quality, photo-realistic
8k, best quality, masterpiece, realistic, photo-realistic

You can add more details using this lora which gives pretty good results: Detail Tweaker LoRA (细节调整LoRA)

Example of negative prompt for a realistic image:

(text, signature, watermark, logo, ux, ui:1.3), monochrome, (2D), (3D), ((camera)), ((cartoony)), (CGI), ((drawing)), ((lowres)), ((painting)), ((sketchy)), ((The Sims)), (ugly), ((blur)) (worst quality, low quality, normal quality:1.3), lowres

content is possible, , uncensored in the negative prompt can help get rid of them.

More tips on prompting

You can actually use negative weights on lora/lycoris. Here is an obvious example with Microwaist Lora:

Using this, you can use Sharpness Tweaker LoRA (锐度调整LoRA) to lower the sharpness of the image, resulting in a somewhat more realistic picture as if it had been taken by an old camera. Here is an example showing the effect on girls of various ethnicities:

Full resolution of the above grid on imgur

مشاهدة الترجمة

التقييمات والتعليقات

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D
davcha
108
1.3K
دردشة مع النموذج
إعلان
2023-03-28
نشر النماذج
2024-03-21
تحديث معلومات النموذج
تفاصيل النموذج
النوع
Checkpoint
وقت النشر
2024-03-21
النموذج الأساسي
SD 1.5
Model Parameters
sampler:Euler a
cfg_scale:7
steps:30
clip_skip:2
رؤية المزيد
مقدمة الإصدارة

Fixed the issue with body proportions

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