Create a series of frames for a 2D platformer game character featuring a pink je

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Create a series of frames for a 2D platformer game character featuring a pink jelly running animation cycle. The character should be a cute, squishy pink jelly with a playful and bouncy movement. Design each frame to show the jelly in different stages of its running motion, emphasizing the stretch and squash effects to convey a fluid, gelatinous movement. Ensure the frames loop smoothly to create a continuous running animation. The overall style should be colorful and whimsical, fitting a fun and magical game environment
Checkpoint & LoRA

Checkpoint
Animagine XL V3.1
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