


Texture Simulation: Restore the transparency or refraction characteristics of glass through translucent effects, frosted textures, or mirror reflections. Some designs add details like bubbles and cracks to enhance realism;
Light and Shadow Processing: Overlay highlights and shadows to emphasize the angular transitions of glass. For example, bright edges are added to font outlines to simulate light irradiation, and dark areas are added at the bottom to show thickness, strengthening the three-dimensional layers;
Color Application: Mostly use single-color transparency, gradients, or light colors to avoid heavy color blocks. Some combine the refraction effect of ambient colors to make the font blend naturally with the background. Common design tools include Photoshop and Blender.
1. Dieses Modell dient nur Lernzwecken. Urheber- und Auslegungsrechte liegen beim Originalautor.
2. Bist du der Originalautor eines Modells, kontaktiere uns bitte zur Authentifizierung über unsere offiziellen Kanäle. Wir schützen die Rechte aller Schöpfer. Hier klicken, um es zu verifizieren.
