








Syberia is an adventure game that blends captivating storytelling with stunning, hand-drawn visuals. Created by Benoît Sokal, the game follows the journey of Kate Walker, a lawyer who embarks on a mysterious quest across Europe to track down the heir of an automaton factory. The game's atmosphere is rich with intricate puzzles, steampunk-inspired machinery, and unique, melancholic landscapes. Its narrative touches on themes of self-discovery and the fading of a once-glorious world.
I’ve created a LoRA model that mimics the unique artistic style of Syberia, allowing for the recreation of its iconic aesthetic in AI-generated images.
Trigger words: Syberia_style
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