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Real Stable XL

Real Stable XL

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#Anime
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#Photorealistic
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#Realism
#video game

Hires. fix

from 552x616 to 1104x1232

NEW HERE:

https://github.com/lllyasviel/stable-diffusion-webui-forge

Stable Diffusion WebUI Forge

Stable Diffusion WebUI Forge is a platform on top of Stable Diffusion WebUI (based on Gradio) to make development easier, optimize resource management, and speed up inference.

The name "Forge" is inspired from "Minecraft Forge". This project is aimed at becoming SD WebUI's Forge.

Compared to original WebUI (for SDXL inference at 1024px), you can expect the below speed-ups:

  1. If you use common GPU like 8GB vram, you can expect to get about 30~45% speed up in inference speed (it/s), the GPU memory peak (in task manager) will drop about 700MB to 1.3GB, the maximum diffusion resolution (that will not OOM) will increase about 2x to 3x, and the maximum diffusion batch size (that will not OOM) will increase about 4x to 6x.

  2. If you use less powerful GPU like 6GB vram, you can expect to get about 60~75% speed up in inference speed (it/s), the GPU memory peak (in task manager) will drop about 800MB to 1.5GB, the maximum diffusion resolution (that will not OOM) will increase about 3x, and the maximum diffusion batch size (that will not OOM) will increase about 4x.

  3. If you use powerful GPU like 4090 with 24GB vram, you can expect to get about 3~6% speed up in inference speed (it/s), the GPU memory peak (in task manager) will drop about 1GB to 1.4GB, the maximum diffusion resolution (that will not OOM) will increase about 1.6x, and the maximum diffusion batch size (that will not OOM) will increase about 2x.

  4. If you use ControlNet for SDXL, the maximum ControlNet count (that will not OOM) will increase about 2x, the speed with SDXL+ControlNet will speed up about 30~45%.

Another very important change that Forge brings is Unet Patcher. Using Unet Patcher, methods like Self-Attention Guidance, Kohya High Res Fix, FreeU, StyleAlign, Hypertile can all be implemented in about 100 lines of codes.

Thanks to Unet Patcher, many new things are possible now and supported in Forge, including SVD, Z123, masked Ip-adapter, masked controlnet, photomaker, etc.

No need to monkeypatch UNet and conflict other extensions anymore!

Forge also adds a few samplers, including but not limited to DDPM, DDPM Karras, DPM++ 2M Turbo, DPM++ 2M SDE Turbo, LCM Karras, Euler A Turbo, etc. (LCM is already in original webui since 1.7.0).

Finally, Forge promise that we will only do our jobs. Forge will never add unnecessary opinioned changes to the user interface. You are still using 100% Automatic1111 WebUI.

Settings I used for model

To load target model

SDXLClipModel

Sampling Steps40-50

CFG scale: 7-20

Sampling Method: DPM++ 3M SDE Exponential+DPM++ 2M SDE Turbo

Ratio:1024x1024

View Translation

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M
Notice
2024-03-03
Publish Model
2024-04-02
Update Model Info
Model Details
Type
Checkpoint
Publish Time
2024-04-02
Base Model
SDXL 1.0
License Scope
Model Source: civitai

1. The rights to reposted models belong to original creators.

2. Original creators should contact SeaArt.AI staff through official channels to claim their models. We are committed to protecting every creator's rights. Click to Claim

Creative License Scope
Online Image Generation
Merge
Allow Downloads
Commercial License Scope
Sale or Commercial Use of Generated Images
Resale of Models or Their Sale After Merging
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