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SeaArt Exclusive Node — SonoVision !

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SeaArt Comfy Helper
Actualizado el Nov 8, 2025
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SonoVision is now live on SeaArt! It supports both text-to-video and image-to-video. Beyond high video quality, it natively generates audio—so you can produce voice-over videos from a given audio file, or control dialogue, background music, and sound effects directly via prompts.

Click to try Sonovision now:

SeaArt SonoVision Img2Vid

SeaArt SonoVision Text2Vid


Keynode Intro


SeaArtSonoVision_T2VSeaArtSonoVision_i2V
Inputsaudio: connect to a specific audio file  optionalimage:connect to your upload image required
audio:connect to a specific audio file  optional
Core Parametersprompt / negative_prompt

duration:support 5s or 10s

prompt_extend:true / false (prompt enhancement/rewriting)

size:resolution(width × height)
support 1280 × 720 / 960 × 960 / 720 × 1280 / 1088 × 832 / 832 × 1088

seed:radom seeds

control after generate:seeds control
prompt / negative_prompt

duration:support 5s or 10s

prompt_extend:true / false (prompt enhancement/rewriting)

resolution:
support 480p / 720p / 1080p

seed:radom seeds

control after generate:seeds control


Below we'll explain the workflow in detail, following the sequence of text-to-video and image-to-video generation.

Let's begin!


SeaArtSonoVision-T2V-Workflow

Click to try Sonovision-T2V-Workflow

node preview

Price (credits)

5s10s
260520

Sample

Camera Shot: A high-angle, third-person perspective shot following a seagull in one continuous take; the camera position is slightly above the seagull, steadily tracking it. Time slows down (100% to 40% to 100%) as the shark emerges from the water.

Scene/Time: Open sea on a clear day, strong winds and large waves, obvious splashes and spray, bright reflections on the sea surface.

Subject/Action: The camera follows a seagull as it skims over a wave crest; a giant shark, approximately 7 meters long, suddenly bursts through the water behind it, its mouth opening wide. Time slows down, showing the tense moment of "passing by"; the seagull quickly rises its wings to escape, and the shark plunges back into the sea, creating a huge splash.

Style: Cinematic realism, IMAX scale, HDR, natural motion blur, volumetric water mist and spray.

Lighting/Tone: High-altitude sunlight, cool blue sea color, warm-toned rim lighting on the seagull's feathers; obvious highlights on the water surface and refraction from the spray.


SeaArtSonoVision-I2V-Workflow

Click to try Sonovision-T2V-Workflow

node preview

Price (credits)

480p720p1080p
5s140260450
10s280520900

Sample

A ladybug flew past a lizard, and the lizard instantly flicked its tongue, trapping the ladybug and then retracting it just as quickly.

Tips:Prompt Framework

Compose prompts with:

  • Subject:  who/appearance/quantity
  • Action: what they are doing
  • Scene/Time:  location/time/weather
  • Camera:  one motion + camera position
  • Visual Style:  style/materials/lens language
  • Lighting & Tone: key/fill, color temp, primary color
  • Mood:  atmosphere keywords
  • Audio: dialogue (language/gender/tone/lines), music (style/instruments), SFX (source)

Example structure:

  • Subject + Action + Scene/Time + Camera + Visual Style + Lighting/Tone + Mood + Audio


Extension—Native Audio Support


You can describe audio directly in the prompt (background music, ambient SFX, or spoken lines), or specify an external audio file

Tips:When producing videos with audio, please emphasise the following elements in your prompt: (Subject + Facial Expression + Tone of Voice + Character Dialogue)

T2V with Designated Audio

  • Add a LoadAudio node and connect it to SeaArtSonoVision_T2V.
  • Supports human voice, pure music, and environmental sounds.

📃Tips:

  • Even with a voice file, describe who is speaking and their expression/tone.
  • Keep audio length aligned with video duration.

🔍Q&A:

  • Q: If audio length ≠ video duration, will the task fail?
  • A: No. The duration (5s/10s) defines how much audio is read. For a 5s video, only the first 5s of longer audio is used; shorter audio behaves similarly. Best practice: match lengths.


I2V with Designated Audio

Same usage as T2V. With a voice clip, you can make the character in the image speak.

📃Tips: Explicitly state the character is speaking and describe their expression, otherwise lip‑sync may not trigger.

Sample


🔍FAQ

  • Lip‑sync off:
    • Use shorter, clearer lines; natural speaking pace.
    • Reduce environmental noise in descriptions; ensure the audio contains human voice.
  • Face drift (I2V):
    • Use a clearer, frontal reference image.
    • Soften camera‑motion instructions in the prompt.
    • Optionally turn off prompt_extend for better identity consistency.


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That’s the basic guide to the SonoVision node. Hope it helps—give it a try!🔥


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