Sculpted figure and has Graceful and Pronounced hips , amber eyes an android wit

Generation Data
Registro
Prompts
Copiar prompts
Sculpted figure and has Graceful and Pronounced hips
,
amber eyes an android with a humanoid skin of (unnatural skin color:1
.
5)
,
( purple colored skin:1
.
5)
,
with (tatoo of black colored accents emphasising the body:1
.
3)
,
glowing intricate cyborg eyes
,
sneakers with a futuristic sci-fi bodysuit with accents emphasising the female body and ellbow-long gloves
,
(Zoomed in)
,
((close shot
,
focus on face profile:1
.
3))
,
((looking to viewer))
,
bach arch pose
,
intricate face
,
perfect face
,
perfecteyes eyes
,
perfect eyes
,
perfect hands
,
perfect feets
,
perfect teeth
,
<lora:add-detail-xl:0
.
5>
,
within a a futuristic town in the style of a mix between a mix of dystopian and retrofuturism with hard contours detail in the style of John Berkey and a mix of post-apocalybtic and surreal futurism with intricate detail in the style of Jim Burns between we are indside of a spaceship which is built and decorated in the mixed style of hard lighting Depth of Field Blur and sharp focus and Gaussian Blur
,
,
surreal futurism with detailed detail in the style of Vincent Di Fate and soft lighting volumetrics dtx and vibrant colors and ((light bokeh))
,
,
post-apocalybtic with detailed detail in the style of Jim Burns and cg render
,
cinematic lighting ((light bokeh)) and Swirl Bokeh and Chromatic Aberration and Radial Blur
,
,
smooth Edward Gorey and we are indside of a market which is built and decorated in the mixed style of a mix of space age and utopian with detailed detail in the style of Vincent Di Fate and cinematic lighting vibrant colors
,
,
post-apocalybtic with detailed detail in the style of Ron Miller and matte painting
,
soft lighting and global illumination Motion Blur
,
,
detailed Arthur Rackham
anime
,
octane render
,
Mamoru Hosoda
,
godrays and sunbeam Bokeh Panorama and Depth of Field Blur and vibrant colors
,
,
INFO
Checkpoint & LoRA

Wildcards
DynamicPrompt - Char
0 comentario(s)
0
0
0