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A group of men in armor are standing in front of a mountain

Create an illustration of an intense martial confrontation scene in a side profile perspective. Two men are face to face, a small man and a giant man, positioned in a way that resembles a 2D fighting game. Make sure no character has repeated faces or outfits, ensuring that each is unique in appearance.  The small man is about to deliver a powerful kick to the giant man's head. The furious expression of the small man and the expression of pain, anger and fear of the giant man must be captured with precision. Make sure the ratio between the characters and the setting is correct, conveying a sense of distance and depth.  The scenery should be designed in such a way as to create a sense of three-dimensional (3D) environment and depth. The details, colors, shadows and elements present in the scenery should contribute to this depth perception, making the scene more immersive.  Around the main scene, there will be spectators watching the confrontation. Make sure each viewer has a unique appearance by avoiding repetitions of faces or clothing. These viewers must remain in the background, without interfering with the main scene.  Remember that no other character out of context should interfere with the main scene. Keep the focus on the action of the martial confrontation between the two main characters, capturing the intensity of the moment.  (Note: Use parentheses to highlight relevant information and ensure that all details are correct, avoiding repetitions of characters' physical characteristics, clothing, or faces.)  Recreate this scene with attention to detail and realism, considering the guidelines provided. Be creative in representing the profile perspective and sense of depth in the setting. I look forward to seeing the end result! --auto --s2
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Create an illustration of an intense martial confrontation scene in a side profile perspective . Two men are face to face , a small man and a giant man , positioned in a way that resembles a 2D fighting game . Make sure no character has repeated faces or outfits , ensuring that each is unique in appearance . The small man is about to deliver a powerful kick to the giant man's head . The furious expression of the small man and the expression of pain , anger and fear of the giant man must be captured with precision . Make sure the ratio between the characters and the setting is correct , conveying a sense of distance and depth . The scenery should be designed in such a way as to create a sense of three-dimensional (3D) environment and depth . The details , colors , shadows and elements present in the scenery should contribute to this depth perception , making the scene more immersive . Around the main scene , there will be spectators watching the confrontation . Make sure each viewer has a unique appearance by avoiding repetitions of faces or clothing . These viewers must remain in the background , without interfering with the main scene . Remember that no other character out of context should interfere with the main scene . Keep the focus on the action of the martial confrontation between the two main characters , capturing the intensity of the moment . (Note: Use parentheses to highlight relevant information and ensure that all details are correct , avoiding repetitions of characters' physical characteristics , clothing , or faces . ) Recreate this scene with attention to detail and realism , considering the guidelines provided . Be creative in representing the profile perspective and sense of depth in the setting . I look forward to seeing the end result ! --auto --s2
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Prompts
Create an illustration of an intense martial confrontation scene in a side profile perspective. Two men are face to face, a small man and a giant man, positioned in a way that resembles a 2D fighting game. Make sure no character has repeated faces or outfits, ensuring that each is unique in appearance. The small man is about to deliver a powerful kick to the giant man's head. The furious expression of the small man and the expression of pain, anger and fear of the giant man must be captured with precision. Make sure the ratio between the characters and the setting is correct, conveying a sense of distance and depth. The scenery should be designed in such a way as to create a sense of three-dimensional (3D) environment and depth. The details, colors, shadows and elements present in the scenery should contribute to this depth perception, making the scene more immersive. Around the main scene, there will be spectators watching the confrontation. Make sure each viewer has a unique appearance by avoiding repetitions of faces or clothing. These viewers must remain in the background, without interfering with the main scene. Remember that no other character out of context should interfere with the main scene. Keep the focus on the action of the martial confrontation between the two main characters, capturing the intensity of the moment. (Note: Use parentheses to highlight relevant information and ensure that all details are correct, avoiding repetitions of characters' physical characteristics, clothing, or faces.) Recreate this scene with attention to detail and realism, considering the guidelines provided. Be creative in representing the profile perspective and sense of depth in the setting. I look forward to seeing the end result! --auto --s2
Etiqueta negativa
(nsfw:1.5),verybadimagenegative_v1.3, ng_deepnegative_v1_75t, (ugly face:0.8),cross-eyed,sketches, (worst quality:2), (low quality:2), (normal quality:2), lowres, normal quality, ((monochrome)), ((grayscale)), skin spots, acnes, skin blemishes, bad anatomy, DeepNegative, facing away, tilted head, {Multiple people}, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit, fewer digits, cropped, worstquality, low quality, normal quality, jpegartifacts, signature, watermark, username, blurry, bad feet, cropped, poorly drawn hands, poorly drawn face, mutation, deformed, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, extra fingers, fewer digits, extra limbs, extra arms,extra legs, malformed limbs, fused fingers, too many fingers, long neck, cross-eyed,mutated hands, polar lowres, bad body, bad proportions, gross proportions, text, error, missing fingers, missing arms, missing legs, extra digit, extra arms, extra leg, extra foot, ((repeating hair))
Escala CFG
7
Pasos
40
Recolector
DPM++ 2M Karras
Semilla
-1
Clip Skip
Tamaño de imagen
2048 X 1360
Intensidad de reducción de ruido
0.2
Modelo
RPG
Generar
Tamaño
2048X1360
Fecha
Jun 25, 2023
Modo
Por defecto
Tipo
upscale
Checkpoint & LoRA
RPG
Checkpoint
RPG
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