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There are three soldiers sitting on a chair in a room

(Best quality, 8k, 32k, Masterpiece, UHD:1.2) Transform the setting of this image to feature the Teenage Mutant Ninja Turtles in their lair, centered around a giant throne-like chair. The environment should be a detailed sewer area with elements like exposed pipes, brick walls, and scattered debris, creating a gritty, underground atmosphere.

Introduce the Teenage Mutant Ninja Turtles in dynamic poses around the throne. They should have realistic reptilian details and textures while maintaining their humanoid appearance. Leonardo, with a textured blue bandana, should have smooth, greenish-brown skin and a detailed shell featuring subtle patterning. Michelangelo, wearing an orange bandana, should have a speckled, olive-green skin tone with webbed fingers and toes. Donatello, in a purple bandana, should exhibit darker, rugged skin with patches of mottled brown. Raphael, sporting a red bandana, should have rougher skin texture with visible veins and a deep green hue.

Highlight their reptilian nature with realistic skin textures, scales, and moist surfaces. The giant throne-like chair should be the focal point, possibly adorned with elements that reflect their personalities, such as weapon holders or skateboard designs. The turtles can be interacting with the chair, with one possibly sitting on it while others stand guard or engage in casual conversation.

The lighting should be dynamic, with contrasted shadows and highlights that accentuate their forms and the details of their surroundings. Use the environmental lighting from the lair, such as dim overhead lights and glowing screens, to cast realistic glows and reflections on the turtles and the sewer elements.

Ensure the scene captures the essence of their underground home, with the turtles appearing ready for action or relaxation, creating a vivid, engaging depiction of their lair.
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(Best quality , 8k , 32k , Masterpiece , UHD:1 . 2) Transform the setting of this image to feature the Teenage Mutant Ninja Turtles in their lair , centered around a giant throne-like chair . The environment should be a detailed sewer area with elements like exposed pipes , brick walls , and scattered debris , creating a gritty , underground atmosphere . Introduce the Teenage Mutant Ninja Turtles in dynamic poses around the throne . They should have realistic reptilian details and textures while maintaining their humanoid appearance . Leonardo , with a textured blue bandana , should have smooth , greenish-brown skin and a detailed shell featuring subtle patterning . Michelangelo , wearing an orange bandana , should have a speckled , olive-green skin tone with webbed fingers and toes . Donatello , in a purple bandana , should exhibit darker , rugged skin with patches of mottled brown . Raphael , sporting a red bandana , should have rougher skin texture with visible veins and a deep green hue . Highlight their reptilian nature with realistic skin textures , scales , and moist surfaces . The giant throne-like chair should be the focal point , possibly adorned with elements that reflect their personalities , such as weapon holders or skateboard designs . The turtles can be interacting with the chair , with one possibly sitting on it while others stand guard or engage in casual conversation . The lighting should be dynamic , with contrasted shadows and highlights that accentuate their forms and the details of their surroundings . Use the environmental lighting from the lair , such as dim overhead lights and glowing screens , to cast realistic glows and reflections on the turtles and the sewer elements . Ensure the scene captures the essence of their underground home , with the turtles appearing ready for action or relaxation , creating a vivid , engaging depiction of their lair .
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(Best quality, 8k, 32k, Masterpiece, UHD:1.2) Transform the setting of this image to feature the Teenage Mutant Ninja Turtles in their lair, centered around a giant throne-like chair. The environment should be a detailed sewer area with elements like exposed pipes, brick walls, and scattered debris, creating a gritty, underground atmosphere. Introduce the Teenage Mutant Ninja Turtles in dynamic poses around the throne. They should have realistic reptilian details and textures while maintaining their humanoid appearance. Leonardo, with a textured blue bandana, should have smooth, greenish-brown skin and a detailed shell featuring subtle patterning. Michelangelo, wearing an orange bandana, should have a speckled, olive-green skin tone with webbed fingers and toes. Donatello, in a purple bandana, should exhibit darker, rugged skin with patches of mottled brown. Raphael, sporting a red bandana, should have rougher skin texture with visible veins and a deep green hue. Highlight their reptilian nature with realistic skin textures, scales, and moist surfaces. The giant throne-like chair should be the focal point, possibly adorned with elements that reflect their personalities, such as weapon holders or skateboard designs. The turtles can be interacting with the chair, with one possibly sitting on it while others stand guard or engage in casual conversation. The lighting should be dynamic, with contrasted shadows and highlights that accentuate their forms and the details of their surroundings. Use the environmental lighting from the lair, such as dim overhead lights and glowing screens, to cast realistic glows and reflections on the turtles and the sewer elements. Ensure the scene captures the essence of their underground home, with the turtles appearing ready for action or relaxation, creating a vivid, engaging depiction of their lair.
Etiqueta negativa
verybadimagenegative_v1.3, ng_deepnegative_v1_75t, (ugly face:0.8),cross-eyed,sketches, (worst quality:2), (low quality:2), (normal quality:2), lowres, normal quality, ((monochrome)), ((grayscale)), skin spots, acnes, skin blemishes, bad anatomy, DeepNegative, facing away, tilted head, {Multiple people}, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit, fewer digits, cropped, worstquality, low quality, normal quality, jpegartifacts, signature, watermark, username, blurry, bad feet, cropped, poorly drawn hands, poorly drawn face, mutation, deformed, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, extra fingers, fewer digits, extra limbs, extra arms,extra legs, malformed limbs, fused fingers, too many fingers, long neck, cross-eyed,mutated hands, polar lowres, bad body, bad proportions, gross proportions, text, error, missing fingers, missing arms, missing legs, extra digit, extra arms, extra leg, extra foot, ((repeating hair))
Escala CFG
7
Pasos
39
Recolector
DPM++ 2M Karras
Semilla
1107568732
Clip Skip
1
Tamaño de imagen
768 X 512
Intensidad de reducción de ruido
0.2
Modelo
epiCRealism
Generar
Tamaño
3760X2072
Fecha
Jun 1, 2024
Modo
Por defecto
Tipo
upscale
Checkpoint & LoRA
epiCRealism
Checkpoint
epiCRealism
#horror
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