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A screenshot of a game scene with a castle and a waterfall

Theme: Castle-Tree Fusion

Game Genre: Metroidvania Platformer

Description:
Design a room that seamlessly blends elements of an ancient, mystical castle with those of a giant, sprawling tree. This hybrid environment should evoke a sense of adventure and mystery, typical of the Metroidvania genre, where exploration and discovery are key.

Key Elements:

Castle Architecture:

Stone Walls and Arches: Incorporate classic medieval stonework, with weathered bricks and moss-covered surfaces.
Stained Glass Windows: Feature intricate designs with vibrant colors, allowing light to filter through and cast beautiful patterns on the floor.
Torches and Chandeliers: Use these for lighting, giving a warm, flickering glow to the room. Some torches may be mounted on the tree's bark.
Gothic Furniture: Add wooden and iron furniture, such as tables, chairs, and bookshelves, blending seamlessly with the tree's roots and branches.
Tree Elements:

Massive Trunk and Branches: The room is built around or within a giant tree. The trunk should be prominent, with branches extending through walls and ceilings.
Roots and Vines: These should snake across the floor, walls, and ceiling, sometimes even forming part of the pathways and platforms.
Natural Light: Utilize gaps in the tree canopy or breaks in the walls to allow natural light to filter in, creating dappled shadows.
Leaves and Flowers: Scatter leaves and flowers around, adding touches of color and life.
Interactive Features:

Hidden Passages: Conceal secret doors behind vines or in the gaps between roots and stone.
Platforms and Ladders: Integrate wooden platforms and ladders that look like they have grown out of the tree, allowing for vertical exploration.
Traps and Obstacles: Include natural and man-made traps, such as thorny vines, falling branches, or collapsing stone floors.
Atmosphere:

Mystical and Ancient: The room should feel like it has been untouched for centuries, with an air of magic and mystery.
Ambient Sounds: Think of creak
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Theme: Castle-Tree Fusion Game Genre: Metroidvania Platformer Description: Design a room that seamlessly blends elements of an ancient , mystical castle with those of a giant , sprawling tree . This hybrid environment should evoke a sense of adventure and mystery , typical of the Metroidvania genre , where exploration and discovery are key . Key Elements: Castle Architecture: Stone Walls and Arches: Incorporate classic medieval stonework , with weathered bricks and moss-covered surfaces . Stained Glass Windows: Feature intricate designs with vibrant colors , allowing light to filter through and cast beautiful patterns on the floor . Torches and Chandeliers: Use these for lighting , giving a warm , flickering glow to the room . Some torches may be mounted on the tree's bark . Gothic Furniture: Add wooden and iron furniture , such as tables , chairs , and bookshelves , blending seamlessly with the tree's roots and branches . Tree Elements: Massive Trunk and Branches: The room is built around or within a giant tree . The trunk should be prominent , with branches extending through walls and ceilings . Roots and Vines: These should snake across the floor , walls , and ceiling , sometimes even forming part of the pathways and platforms . Natural Light: Utilize gaps in the tree canopy or breaks in the walls to allow natural light to filter in , creating dappled shadows . Leaves and Flowers: Scatter leaves and flowers around , adding touches of color and life . Interactive Features: Hidden Passages: Conceal secret doors behind vines or in the gaps between roots and stone . Platforms and Ladders: Integrate wooden platforms and ladders that look like they have grown out of the tree , allowing for vertical exploration . Traps and Obstacles: Include natural and man-made traps , such as thorny vines , falling branches , or collapsing stone floors . Atmosphere: Mystical and Ancient: The room should feel like it has been untouched for centuries , with an air of magic and mystery . Ambient Sounds: Think of creak
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Prompts
Theme: Castle-Tree Fusion Game Genre: Metroidvania Platformer Description: Design a room that seamlessly blends elements of an ancient, mystical castle with those of a giant, sprawling tree. This hybrid environment should evoke a sense of adventure and mystery, typical of the Metroidvania genre, where exploration and discovery are key. Key Elements: Castle Architecture: Stone Walls and Arches: Incorporate classic medieval stonework, with weathered bricks and moss-covered surfaces. Stained Glass Windows: Feature intricate designs with vibrant colors, allowing light to filter through and cast beautiful patterns on the floor. Torches and Chandeliers: Use these for lighting, giving a warm, flickering glow to the room. Some torches may be mounted on the tree's bark. Gothic Furniture: Add wooden and iron furniture, such as tables, chairs, and bookshelves, blending seamlessly with the tree's roots and branches. Tree Elements: Massive Trunk and Branches: The room is built around or within a giant tree. The trunk should be prominent, with branches extending through walls and ceilings. Roots and Vines: These should snake across the floor, walls, and ceiling, sometimes even forming part of the pathways and platforms. Natural Light: Utilize gaps in the tree canopy or breaks in the walls to allow natural light to filter in, creating dappled shadows. Leaves and Flowers: Scatter leaves and flowers around, adding touches of color and life. Interactive Features: Hidden Passages: Conceal secret doors behind vines or in the gaps between roots and stone. Platforms and Ladders: Integrate wooden platforms and ladders that look like they have grown out of the tree, allowing for vertical exploration. Traps and Obstacles: Include natural and man-made traps, such as thorny vines, falling branches, or collapsing stone floors. Atmosphere: Mystical and Ancient: The room should feel like it has been untouched for centuries, with an air of magic and mystery. Ambient Sounds: Think of creak
Etiqueta negativa
verybadimagenegative_v1.3, ng_deepnegative_v1_75t, (ugly face:0.8),cross-eyed,sketches, (worst quality:2), (low quality:2), (normal quality:2), lowres, normal quality, ((monochrome)), ((grayscale)), skin spots, acnes, skin blemishes, bad anatomy, DeepNegative, facing away, tilted head, {Multiple people}, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit, fewer digits, cropped, worstquality, low quality, normal quality, jpegartifacts, signature, watermark, username, blurry, bad feet, cropped, poorly drawn hands, poorly drawn face, mutation, deformed, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, extra fingers, fewer digits, extra limbs, extra arms,extra legs, malformed limbs, fused fingers, too many fingers, long neck, cross-eyed,mutated hands, polar lowres, bad body, bad proportions, gross proportions, text, error, missing fingers, missing arms, missing legs, extra digit, extra arms, extra leg, extra foot, ((repeating hair))
Escala CFG
7
Pasos
20
Recolector
DPM++ 2M Karras
Semilla
3889176734
Clip Skip
1
Tamaño de imagen
1024 X 368
Modelo
PIXHELL
Generar
Tamaño
2048X736
Fecha
Aug 4, 2024
Modo
Por defecto
Tipo
upscale
Checkpoint & LoRA
PIXHELL
Checkpoint
PIXHELL
#Paisaje
#px
#Juego
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