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A view of a street with a lamp post and buildings on both sides

Nocturnis is an ancient and forgotten city, shrouded in a perpetual fog that confuses the senses and distorts reality. The cobblestone streets are covered in black moss and dancing shadows, that seem to have a life of their own. The buildings, made of dark stone and rotten wood, stand like cursed sentinels, its broken windows and wide open doors emanate an oppressive silence, interrupted only by the occasional whisper of the wind.

The architecture of Nocturnis is Gothic, with tall, pointed towers jutting into the sky, almost as if they were trying to pierce the darkness above. Stone Gargoyles, worn out by time, watch the narrow alleys, their grotesque expressions capturing the despair that permeates the city. Ancient statues of hooded figures, holding unlit torches, are scattered across the deserted squares, as if they were waiting for something that will never come.

Rusty iron bridges cross rivers of murky water, whose greenish glow reflects the few lights that still remain in the city—old oil lamps, that sway gently in the breeze, casting a ghostly glow over the surroundings. Along the banks, abandoned and weather-corroded vessels float like drifting corpses.

Em Nocturnis, the atmosphere itself seems to weigh on those who inhabit it, with a piercing cold that never goes away and an eternally cloudy sky that never reveals the sun. The city is a place where time seems to have stopped, leaving behind only echoes of a dark and forgotten past. Here, the fear is palpable, and darkness is not just the absence of light, but a living presence, always on the prowl, ready to swallow anyone who dares to wander its desolate streets.

Paleta de cores:

Dark Gray: Representing the stone of the buildings and the cloudy sky.
Spectral Green: Reflecting the glow of the murky rivers and the ghostly lights.
black deep: To the oppressive shadows and the omnipresent darkness.
Rusty Brown
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Nocturnis is an ancient and forgotten city , shrouded in a perpetual fog that confuses the senses and distorts reality . The cobblestone streets are covered in black moss and dancing shadows , that seem to have a life of their own . The buildings , made of dark stone and rotten wood , stand like cursed sentinels , its broken windows and wide open doors emanate an oppressive silence , interrupted only by the occasional whisper of the wind . The architecture of Nocturnis is Gothic , with tall , pointed towers jutting into the sky , almost as if they were trying to pierce the darkness above . Stone Gargoyles , worn out by time , watch the narrow alleys , their grotesque expressions capturing the despair that permeates the city . Ancient statues of hooded figures , holding unlit torches , are scattered across the deserted squares , as if they were waiting for something that will never come . Rusty iron bridges cross rivers of murky water , whose greenish glow reflects the few lights that still remain in the city—old oil lamps , that sway gently in the breeze , casting a ghostly glow over the surroundings . Along the banks , abandoned and weather-corroded vessels float like drifting corpses . Em Nocturnis , the atmosphere itself seems to weigh on those who inhabit it , with a piercing cold that never goes away and an eternally cloudy sky that never reveals the sun . The city is a place where time seems to have stopped , leaving behind only echoes of a dark and forgotten past . Here , the fear is palpable , and darkness is not just the absence of light , but a living presence , always on the prowl , ready to swallow anyone who dares to wander its desolate streets . Paleta de cores: Dark Gray: Representing the stone of the buildings and the cloudy sky . Spectral Green: Reflecting the glow of the murky rivers and the ghostly lights . black deep: To the oppressive shadows and the omnipresent darkness . Rusty Brown
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Prompts
Nocturnis is an ancient and forgotten city, shrouded in a perpetual fog that confuses the senses and distorts reality. The cobblestone streets are covered in black moss and dancing shadows, that seem to have a life of their own. The buildings, made of dark stone and rotten wood, stand like cursed sentinels, its broken windows and wide open doors emanate an oppressive silence, interrupted only by the occasional whisper of the wind. The architecture of Nocturnis is Gothic, with tall, pointed towers jutting into the sky, almost as if they were trying to pierce the darkness above. Stone Gargoyles, worn out by time, watch the narrow alleys, their grotesque expressions capturing the despair that permeates the city. Ancient statues of hooded figures, holding unlit torches, are scattered across the deserted squares, as if they were waiting for something that will never come. Rusty iron bridges cross rivers of murky water, whose greenish glow reflects the few lights that still remain in the city—old oil lamps, that sway gently in the breeze, casting a ghostly glow over the surroundings. Along the banks, abandoned and weather-corroded vessels float like drifting corpses. Em Nocturnis, the atmosphere itself seems to weigh on those who inhabit it, with a piercing cold that never goes away and an eternally cloudy sky that never reveals the sun. The city is a place where time seems to have stopped, leaving behind only echoes of a dark and forgotten past. Here, the fear is palpable, and darkness is not just the absence of light, but a living presence, always on the prowl, ready to swallow anyone who dares to wander its desolate streets. Paleta de cores: Dark Gray: Representing the stone of the buildings and the cloudy sky. Spectral Green: Reflecting the glow of the murky rivers and the ghostly lights. black deep: To the oppressive shadows and the omnipresent darkness. Rusty Brown
Etiqueta negativa
verybadimagenegative_v1.3, ng_deepnegative_v1_75t, (ugly face:0.8),cross-eyed,sketches, (worst quality:2), (low quality:2), (normal quality:2), lowres, normal quality, ((monochrome)), ((grayscale)), skin spots, acnes, skin blemishes, bad anatomy, DeepNegative, facing away, tilted head, {Multiple people}, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit, fewer digits, cropped, worstquality, low quality, normal quality, jpegartifacts, signature, watermark, username, blurry, bad feet, cropped, poorly drawn hands, poorly drawn face, mutation, deformed, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, extra fingers, fewer digits, extra limbs, extra arms,extra legs, malformed limbs, fused fingers, too many fingers, long neck, cross-eyed,mutated hands, polar lowres, bad body, bad proportions, gross proportions, text, error, missing fingers, missing arms, missing legs, extra digit, extra arms, extra leg, extra foot, ((repeating hair))
Escala CFG
7
Pasos
20
Recolector
DPM++ 2M Karras
Semilla
2615050190
Clip Skip
1
Tamaño de imagen
512 X 768
Intensidad de reducción de ruido
0.2
Modelo
RPG
Generar
Tamaño
1024X1536
Fecha
Aug 16, 2024
Modo
Por defecto
Tipo
upscale
Checkpoint & LoRA
RPG
Checkpoint
RPG
#Fotografía
#Diseño de Escena
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