A close up of a robot standing in a building with a sky background
I've got something special just for you.
((Best quality)), ((masterpiece)), (highly detailed:1.3), 3D, pretty, (cyberpunk:1.2), in space, nebula, holding_weapon, (1Female mecha: 1.3), facing the audience, glowing eyes, full body, (flying, diving down, dynamic, Motion Blur: 1.4), (Giant Mech Wings: 1.6), Look Up, glowing_eyes, Mecha, Panorama, Earth, Nebula, Space, Particle, Reality, HDR (High Dynamic Range), Ray Tracing, NVIDIA RTX, Super Resolution, Unreal 5, Subsurface Scattering, PBR Textures, Post-Processing, Anisotropic Filtering, Depth of Field, Maximum Sharpness and Sharpness, Multi-layer Textures, Albedo and Specular Maps, Surface shading, Accurate simulation of light-material interactions, Perfect Proportions, Octane Render, Two-tone lighting, Large aperture, Low ISO, White Balance, Rule of Thirds, 8K RAW, High Efficiency Sub-Pixel, Subpixel Convolution, Metallic Texture, Mecha Gaps, Stitching Feel, Perfect Nail Angle
Prompts
Copy
((Best quality)), ((masterpiece)), (highly detailed:1.3), 3D, pretty, (cyberpunk:1.2), in space, nebula, holding_weapon, (1Female mecha: 1.3), facing the audience, glowing eyes, full body, (flying, diving down, dynamic, Motion Blur: 1.4), (Giant Mech Wings: 1.6), Look Up, glowing_eyes, Mecha, Panorama, Earth, Nebula, Space, Particle, Reality, HDR (High Dynamic Range), Ray Tracing, NVIDIA RTX, Super Resolution, Unreal 5, Subsurface Scattering, PBR Textures, Post-Processing, Anisotropic Filtering, Depth of Field, Maximum Sharpness and Sharpness, Multi-layer Textures, Albedo and Specular Maps, Surface shading, Accurate simulation of light-material interactions, Perfect Proportions, Octane Render, Two-tone lighting, Large aperture, Low ISO, White Balance, Rule of Thirds, 8K RAW, High Efficiency Sub-Pixel, Subpixel Convolution, Metallic Texture, Mecha Gaps, Stitching Feel, Perfect Nail Angle
INFO
Checkpoint & LoRA
0 comment
0
1
0