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Section 5: Void Ruins (Element: Nothing/Void)Floor 41: A dark

Section 5: Void Ruins
(Element: Nothing/Void)Floor 41: A dark, empty void with scattered, floating ruins.Floor 42: The air is thick and oppressive.Floor 43: Occasional flickers of light in the darkness.Floor 44: The ground is uneven and treacherous, formed by fallen structures.Floor 45: Strange, otherworldly sounds fill the air.Floor 46: Gaps open, spewing rocks, lava, acid, and lightning.Floor 47: The atmosphere is cold and unwelcoming.Floor 48: Structures are covered in strange, glowing symbols.Floor 49: The air is filled with a sense of dread and unease.Floor 50: Challenge: Navigate through the void while avoiding disorienting illusions, gaps spewing hazards, and solving puzzles related to the darkness.
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Section 5: Void Ruins (Element: Nothing/Void)Floor 41: A dark , empty void with scattered , floating ruins . Floor 42: The air is thick and oppressive . Floor 43: Occasional flickers of light in the darkness . Floor 44: The ground is uneven and treacherous , formed by fallen structures . Floor 45: Strange , otherworldly sounds fill the air . Floor 46: Gaps open , spewing rocks , lava , acid , and lightning . Floor 47: The atmosphere is cold and unwelcoming . Floor 48: Structures are covered in strange , glowing symbols . Floor 49: The air is filled with a sense of dread and unease . Floor 50: Challenge: Navigate through the void while avoiding disorienting illusions , gaps spewing hazards , and solving puzzles related to the darkness .
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Prompts
Section 5: Void Ruins (Element: Nothing/Void)Floor 41: A dark, empty void with scattered, floating ruins.Floor 42: The air is thick and oppressive.Floor 43: Occasional flickers of light in the darkness.Floor 44: The ground is uneven and treacherous, formed by fallen structures.Floor 45: Strange, otherworldly sounds fill the air.Floor 46: Gaps open, spewing rocks, lava, acid, and lightning.Floor 47: The atmosphere is cold and unwelcoming.Floor 48: Structures are covered in strange, glowing symbols.Floor 49: The air is filled with a sense of dread and unease.Floor 50: Challenge: Navigate through the void while avoiding disorienting illusions, gaps spewing hazards, and solving puzzles related to the darkness.
Negative Prompts
CFG Scale
7
Steps
20
Sampler
DPM++ 2M Karras
Seed
1412211182
Clip Skip
1
Image Size
832 X 1216
Model
Animagine XL V3.1
Generate
Size
832X1216
Date
Jul 7, 2024
Mode
SDXL
Type
cell
Checkpoint & LoRA
Animagine XL V3.1
Checkpoint
Animagine XL V3.1
Vertical Landscapes
LORA
Vertical Landscapes
#Pixel
#Item Design
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