Arafed knight kneeling on the ground with a sword


(Best quality, 8k, 32k, Masterpiece, UHD:1.2), "Transform the setting into a haunting cathedral in ruins, inspired by the Dark Souls game. Picture a vast, gothic cathedral, once grand and imposing, now in a state of decay. The high vaulted ceilings, once adorned with intricate carvings, are now cracked and crumbling. Stained glass windows, shattered and missing pieces, cast fragmented, eerie light patterns across the cold stone floor. Massive stone pillars, some broken and leaning, line the nave, leading to a dilapidated altar. The remnants of religious iconography, worn and defaced, hint at a forgotten glory. Vines and overgrown foliage have begun to reclaim the structure, weaving through the cracks and creeping up the walls, adding a touch of nature's relentless march over time. The atmosphere is heavy with a sense of melancholy and foreboding. Dust motes float through the air, illuminated by the pale light filtering through the broken windows. Shadows loom large, and the silence is occasionally broken by the distant echo of falling debris or the haunting whispers of the wind. Ensure the cathedral's details evoke the oppressive and mysterious ambiance characteristic of Dark Souls, with an emphasis on desolation and the passage of time. The overall scene should capture the eerie beauty of a once-sacred space now left to ruin and despair."
Prompts
Copy
(Best quality
,
8k
,
32k
,
Masterpiece
,
UHD:1
.
2)
,
"Transform the setting into a haunting cathedral in ruins
,
inspired by the Dark Souls game
.
Picture a vast
,
gothic cathedral
,
once grand and imposing
,
now in a state of decay
.
The high vaulted ceilings
,
once adorned with intricate carvings
,
are now cracked and crumbling
.
Stained glass windows
,
shattered and missing pieces
,
cast fragmented
,
eerie light patterns across the cold stone floor
.
Massive stone pillars
,
some broken and leaning
,
line the nave
,
leading to a dilapidated altar
.
The remnants of religious iconography
,
worn and defaced
,
hint at a forgotten glory
.
Vines and overgrown foliage have begun to reclaim the structure
,
weaving through the cracks and creeping up the walls
,
adding a touch of nature's relentless march over time
.
The atmosphere is heavy with a sense of melancholy and foreboding
.
Dust motes float through the air
,
illuminated by the pale light filtering through the broken windows
.
Shadows loom large
,
and the silence is occasionally broken by the distant echo of falling debris or the haunting whispers of the wind
.
Ensure the cathedral's details evoke the oppressive and mysterious ambiance characteristic of Dark Souls
,
with an emphasis on desolation and the passage of time
.
The overall scene should capture the eerie beauty of a once-sacred space now left to ruin and despair
.
"
INFO
Checkpoint & LoRA

Checkpoint
epiCRealism
#Realistic
0 comment
0
0
0