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SeaArt AI Enterprise Version

### General Structure: - **humanoid shape:** cos com proporções humanas


### General Structure:
- **humanoid shape:** cos com proporções humanas, but with a futuristic and cyberpunk touch.
- **Height:** Media is the bottom line, with an imposing presence.

### head:
- **eyeballs:**
  - **2 eyeballs Principais:** Located where human eyes would be, large and with a cybernetic glow.
  - **2 eyeballs Menores:** Below the main, maybe in the cheek area, serving as additional sensors.
  - **1 Larger Eye on Forehead:** It occupies the central area of the forehead, It could be a holographic display or an advanced sensor.

### cos:
- **Skinned/Outer layer:** Metallic or synthetic surface, with shiny panels and visible circuit lines.
- **detaileds:** LED light panels, exposed circuits, and a texture that resembles electronic circuits.
- **joints:** Visible mechanisms in the joints to give a more robotic effect.

### arms e flegs:
- **arms:** Robust with exposed joints and details reminiscent of servomechanisms. They may have accessories such as retractable blades or tools..
- **flegs:** Design similar to the arms, with panels and technological details. Maybe with parts that light up or change shape..

### detaileds Adicionais:
- **cyberpunkstyle:** Predominant neon and metallic colors, with a combination of purple, cerulean, silver and black.
- **Accessories:** Perhaps a holographic display or interface that appears when it is in use.. May have elements of advanced technology, like small drones attached to the body.

### Personalidade e function:
- **Personalidade:** If it is a technological entity, can have a neutral or slightly enigmatic tone, reflecting advanced artificial intelligence.
- **function:** Could be a guardian of information, a systems controller, or a data explorer.

If you need more details or adjustments, I'm here to help!
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Thomas wederson
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### General Structure: - **humanoid shape:** cos com proporções humanas , but with a futuristic and cyberpunk touch . - **Height:** Media is the bottom line , with an imposing presence . ### head: - **eyeballs:** - **2 eyeballs Principais:** Located where human eyes would be , large and with a cybernetic glow . - **2 eyeballs Menores:** Below the main , maybe in the cheek area , serving as additional sensors . - **1 Larger Eye on Forehead:** It occupies the central area of the forehead , It could be a holographic display or an advanced sensor . ### cos: - **Skinned/Outer layer:** Metallic or synthetic surface , with shiny panels and visible circuit lines . - **detaileds:** LED light panels , exposed circuits , and a texture that resembles electronic circuits . - **joints:** Visible mechanisms in the joints to give a more robotic effect . ### arms e flegs: - **arms:** Robust with exposed joints and details reminiscent of servomechanisms . They may have accessories such as retractable blades or tools .. - **flegs:** Design similar to the arms , with panels and technological details . Maybe with parts that light up or change shape .. ### detaileds Adicionais: - **cyberpunkstyle:** Predominant neon and metallic colors , with a combination of purple , cerulean , silver and black . - **Accessories:** Perhaps a holographic display or interface that appears when it is in use .. May have elements of advanced technology , like small drones attached to the body . ### Personalidade e function: - **Personalidade:** If it is a technological entity , can have a neutral or slightly enigmatic tone , reflecting advanced artificial intelligence . - **function:** Could be a guardian of information , a systems controller , or a data explorer . If you need more details or adjustments , I'm here to help !
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Prompts
### General Structure: - **humanoid shape:** cos com proporções humanas, but with a futuristic and cyberpunk touch. - **Height:** Media is the bottom line, with an imposing presence. ### head: - **eyeballs:** - **2 eyeballs Principais:** Located where human eyes would be, large and with a cybernetic glow. - **2 eyeballs Menores:** Below the main, maybe in the cheek area, serving as additional sensors. - **1 Larger Eye on Forehead:** It occupies the central area of the forehead, It could be a holographic display or an advanced sensor. ### cos: - **Skinned/Outer layer:** Metallic or synthetic surface, with shiny panels and visible circuit lines. - **detaileds:** LED light panels, exposed circuits, and a texture that resembles electronic circuits. - **joints:** Visible mechanisms in the joints to give a more robotic effect. ### arms e flegs: - **arms:** Robust with exposed joints and details reminiscent of servomechanisms. They may have accessories such as retractable blades or tools.. - **flegs:** Design similar to the arms, with panels and technological details. Maybe with parts that light up or change shape.. ### detaileds Adicionais: - **cyberpunkstyle:** Predominant neon and metallic colors, with a combination of purple, cerulean, silver and black. - **Accessories:** Perhaps a holographic display or interface that appears when it is in use.. May have elements of advanced technology, like small drones attached to the body. ### Personalidade e function: - **Personalidade:** If it is a technological entity, can have a neutral or slightly enigmatic tone, reflecting advanced artificial intelligence. - **function:** Could be a guardian of information, a systems controller, or a data explorer. If you need more details or adjustments, I'm here to help!
CFG Scale
6
Steps
25
Sampler
euler
Seed
508653570
Scheduler
karras
Image Size
688 X 1024
Model
SeaArt Infinity
Generate
Size
688X1024
Date
Aug 11, 2024
Mode
Studio
Type
cell
Checkpoint & LoRA
SeaArt Infinity
Checkpoint
SeaArt Infinity
#Machinery
#Sci-Fi
#Mecha
#Product Design
#SeaArt Infinity
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