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Create a cover for the board game "60 Years of Resistance", which explores the t

Create a cover for the board game "60 Years of Resistance", which explores the theme of the Military Dictatorship regime in Brazil. The cover should reflect the seriousness and historical impact of the topic, while also attracting the attention of players interested in an educational and strategic experience.

Main Visual Elements:

center image: A stylized game board, with areas that represent different aspects of the Military Dictatorship, as repression, resistance and protests. Include symbolic elements such as a die and visible cards to give a sense of board game.

Environment and Atmosphere: The atmosphere should be somber and reflective., evoking the tension and mood of the time. Use darker colors and shades of gray, perhaps with touches of red to highlight the dramatic nature of the game.

Historical elements: Include visual elements that refer to the era of the Military Dictatorship, as a stylized representation of historical documents, old photos or protests, but without using real images to maintain respect and seriousness.

Characters and Figures: Generic representations of characters that symbolize resistance and oppression, without making direct references to specific historical figures. Use illustrations that capture the essence of the struggles and hardships faced during the period.

Game title: "60 Years of Resistance" in large, striking letters. Text should be clearly legible and harmoniously integrated with the cover art..

Design Details: Add subtle details that reference the game, like card and dice icons, but keep the main focus on the historical theme and the game environment.

Purpose of the Cover:

The cover must convey the seriousness and importance of the topic addressed, while at the same time showing that the game is engaging and educational. The idea is to create a design that respects the historical context, without imposing ideologies, but that encourages players to reflect on the past and engage in strategic competition and
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Create a cover for the board game "60 Years of Resistance" , which explores the theme of the Military Dictatorship regime in Brazil . The cover should reflect the seriousness and historical impact of the topic , while also attracting the attention of players interested in an educational and strategic experience . Main Visual Elements: center image: A stylized game board , with areas that represent different aspects of the Military Dictatorship , as repression , resistance and protests . Include symbolic elements such as a die and visible cards to give a sense of board game . Environment and Atmosphere: The atmosphere should be somber and reflective ., evoking the tension and mood of the time . Use darker colors and shades of gray , perhaps with touches of red to highlight the dramatic nature of the game . Historical elements: Include visual elements that refer to the era of the Military Dictatorship , as a stylized representation of historical documents , old photos or protests , but without using real images to maintain respect and seriousness . Characters and Figures: Generic representations of characters that symbolize resistance and oppression , without making direct references to specific historical figures . Use illustrations that capture the essence of the struggles and hardships faced during the period . Game title: "60 Years of Resistance" in large , striking letters . Text should be clearly legible and harmoniously integrated with the cover art .. Design Details: Add subtle details that reference the game , like card and dice icons , but keep the main focus on the historical theme and the game environment . Purpose of the Cover: The cover must convey the seriousness and importance of the topic addressed , while at the same time showing that the game is engaging and educational . The idea is to create a design that respects the historical context , without imposing ideologies , but that encourages players to reflect on the past and engage in strategic competition and
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Prompts
Create a cover for the board game "60 Years of Resistance", which explores the theme of the Military Dictatorship regime in Brazil. The cover should reflect the seriousness and historical impact of the topic, while also attracting the attention of players interested in an educational and strategic experience. Main Visual Elements: center image: A stylized game board, with areas that represent different aspects of the Military Dictatorship, as repression, resistance and protests. Include symbolic elements such as a die and visible cards to give a sense of board game. Environment and Atmosphere: The atmosphere should be somber and reflective., evoking the tension and mood of the time. Use darker colors and shades of gray, perhaps with touches of red to highlight the dramatic nature of the game. Historical elements: Include visual elements that refer to the era of the Military Dictatorship, as a stylized representation of historical documents, old photos or protests, but without using real images to maintain respect and seriousness. Characters and Figures: Generic representations of characters that symbolize resistance and oppression, without making direct references to specific historical figures. Use illustrations that capture the essence of the struggles and hardships faced during the period. Game title: "60 Years of Resistance" in large, striking letters. Text should be clearly legible and harmoniously integrated with the cover art.. Design Details: Add subtle details that reference the game, like card and dice icons, but keep the main focus on the historical theme and the game environment. Purpose of the Cover: The cover must convey the seriousness and importance of the topic addressed, while at the same time showing that the game is engaging and educational. The idea is to create a design that respects the historical context, without imposing ideologies, but that encourages players to reflect on the past and engage in strategic competition and
CFG Scale
Steps
25
Sampler
euler
Seed
2497982978
Scheduler
Image Size
688 X 1024
Model
SeaArt Infinity
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Size
688X1024
Date
Aug 27, 2024
Mode
Studio
Type
cell
Checkpoint & LoRA
SeaArt Infinity
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SeaArt Infinity
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#Game
#SeaArt Infinity
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