Descrição da Sprite do charachter e Scenario: I really liked the suggestions
I have some private advice just for you.
Descrição da Sprite do charachter e Scenario: I really liked the suggestions! sada, I need a wide image that fills the entire screen, without any animal present. charachter: The character is a middle-aged man with typical characteristics of a northeastern countryman.. He is seen in profile (side view) Sitting at the entrance to his mud house. He holds an old shotgun, pointing to the right, ready to shoot anything that appears. The character is dressed in a faded cotton shirt, jeans and a traditional straw hat. He must have a cartoonish and expressive look., with humorous and exaggerated details to give a fun touch. Scenario: The setting should be a stylized landscape of the caatinga of the Brazilian Northeast, seen from side. The ground is dry and cracked, with small bushes and cacti drawn in a cartoonish way. The mud house, também em side view, has cracked mud walls and an aging thatched roof. Ao fundo, there are dry, twisted trees and rocky hills, all designed to create depth in the 2D scene. This image must be wide enough to cover the entire game screen., creating a complete and immersive environment. There must be no animals present in the image., just the character and the caatinga scenery.
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Descrição da Sprite do charachter e Scenario:
I really liked the suggestions! sada, I need a wide image that fills the entire screen, without any animal present.
charachter:
The character is a middle-aged man with typical characteristics of a northeastern countryman.. He is seen in profile (side view) Sitting at the entrance to his mud house. He holds an old shotgun, pointing to the right, ready to shoot anything that appears. The character is dressed in a faded cotton shirt, jeans and a traditional straw hat. He must have a cartoonish and expressive look., with humorous and exaggerated details to give a fun touch.
Scenario:
The setting should be a stylized landscape of the caatinga of the Brazilian Northeast, seen from side. The ground is dry and cracked, with small bushes and cacti drawn in a cartoonish way. The mud house, também em side view, has cracked mud walls and an aging thatched roof. Ao fundo, there are dry, twisted trees and rocky hills, all designed to create depth in the 2D scene.
This image must be wide enough to cover the entire game screen., creating a complete and immersive environment. There must be no animals present in the image., just the character and the caatinga scenery.
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