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5. "Treasure Hunters" General Concept: theme: Two treasure hunters compete to fi

5. "Treasure Hunters"
General Concept:
theme: Two treasure hunters compete to find and claim hidden treasures on a mysterious island.. Every player needs to explore, decipher clues, and decide when to deceive an opponent about the value or location of a treasure.
Game Mechanics:
Hidden Map: The island is divided into several zones, each containing possible treasures. Players have clue cards that reveal the approximate location of treasures., but they can also use fake cards to mislead the opponent.

Token System: As chips representam o valor dos tesouros. Os jogadores ganham chips ao encontrar e proteger um tesouro, mas também podem perder chips se forem enganados e se aventurarem em uma zona sem valor.

Bluff and Disinformation: Durante o jogo, Players can pretend they have found a great treasure or are heading towards a valuable area, trying to lure the opponent into a trap. They can also play bluff cards to confuse the opponent about the real clues..

Elementos de sort e Habilidade:
sort: Discovering treasures depends on the clues found and the areas explored..

Skill and Bluff: The skill is in how players interpret the clues, when they decide to bluff, and how they react to their opponent's bluff. It is possible to trick the opponent into spending resources (chips) in a futile search, gaining strategic advantage.

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5 . "Treasure Hunters" General Concept: theme: Two treasure hunters compete to find and claim hidden treasures on a mysterious island .. Every player needs to explore , decipher clues , and decide when to deceive an opponent about the value or location of a treasure . Game Mechanics: Hidden Map: The island is divided into several zones , each containing possible treasures . Players have clue cards that reveal the approximate location of treasures ., but they can also use fake cards to mislead the opponent . Token System: As chips representam o valor dos tesouros . Os jogadores ganham chips ao encontrar e proteger um tesouro , mas também podem perder chips se forem enganados e se aventurarem em uma zona sem valor . Bluff and Disinformation: Durante o jogo , Players can pretend they have found a great treasure or are heading towards a valuable area , trying to lure the opponent into a trap . They can also play bluff cards to confuse the opponent about the real clues .. Elementos de sort e Habilidade: sort: Discovering treasures depends on the clues found and the areas explored .. Skill and Bluff: The skill is in how players interpret the clues , when they decide to bluff , and how they react to their opponent&#39 ; s bluff . It is possible to trick the opponent into spending resources (chips) in a futile search , gaining strategic advantage . Create an image that explains and exemplifies the game above
Size
688X1024
Date
Dec 31, 2024
Mode
Studio
Type
cell
Checkpoint & LoRA
SeaArt Infinity
Checkpoint
SeaArt Infinity
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