(best quality:1.7), (masterpiece:1.6), (ultra detailed 8k:1.5
![(best quality:1.7), (masterpiece:1.6), (ultra detailed 8k:1.5),
[BREAKING PHONE SCREEN:1.6] (shattered glass cracks:1.4) (3D app icons bursting out:1.5),
(cyber girl leaping from screen:1.6) with (data stream particles:1.3) and (digital glitch effect:1.4),
(neon energy beam:1.3) penetrating screen edges, (holographic projection effect:1.2),
(floating emojis:1.1) colliding with (pixel debris:1.2), (multi-layer depth:1.4) with parallax scrolling,
(cinematic lighting:1.5) casting (prismatic reflections:1.3) on broken glass,
(forced perspective:1.3) making screen frame bend inward, (motion blur:1.2) on flying elements,
(surreal depth:1.4) combining 2D interface and 3D elements, (wireframe grid:1.1) overlay,
(neon cyan:1.3) and (electric purple:1.2) color scheme with (cold white:1.1) highlights,
unreal engine 5 rendering, octane render, ray tracing global illumination](https://image.cdn2.seaart.me/2025-05-15/d0j2fmte878c73ff6m2g/969caf7774c3bf3f5a0edfe368684af4f5e9f0f7_high.webp)
(best quality:1.7), (masterpiece:1.6), (ultra detailed 8k:1.5), [BREAKING PHONE SCREEN:1.6] (shattered glass cracks:1.4) (3D app icons bursting out:1.5), (cyber girl leaping from screen:1.6) with (data stream particles:1.3) and (digital glitch effect:1.4), (neon energy beam:1.3) penetrating screen edges, (holographic projection effect:1.2), (floating emojis:1.1) colliding with (pixel debris:1.2), (multi-layer depth:1.4) with parallax scrolling, (cinematic lighting:1.5) casting (prismatic reflections:1.3) on broken glass, (forced perspective:1.3) making screen frame bend inward, (motion blur:1.2) on flying elements, (surreal depth:1.4) combining 2D interface and 3D elements, (wireframe grid:1.1) overlay, (neon cyan:1.3) and (electric purple:1.2) color scheme with (cold white:1.1) highlights, unreal engine 5 rendering, octane render, ray tracing global illumination
Prompts
Copy
(best quality:1
.
7)
,
(masterpiece:1
.
6)
,
(ultra detailed 8k:1
.
5)
,
[BREAKING PHONE SCREEN:1
.
6] (shattered glass cracks:1
.
4) (3D app icons bursting out:1
.
5)
,
(cyber girl leaping from screen:1
.
6) with (data stream particles:1
.
3) and (digital glitch effect:1
.
4)
,
(neon energy beam:1
.
3) penetrating screen edges
,
(holographic projection effect:1
.
2)
,
(floating emojis:1
.
1) colliding with (pixel debris:1
.
2)
,
(multi-layer depth:1
.
4) with parallax scrolling
,
(cinematic lighting:1
.
5) casting (prismatic reflections:1
.
3) on broken glass
,
(forced perspective:1
.
3) making screen frame bend inward
,
(motion blur:1
.
2) on flying elements
,
(surreal depth:1
.
4) combining 2D interface and 3D elements
,
(wireframe grid:1
.
1) overlay
,
(neon cyan:1
.
3) and (electric purple:1
.
2) color scheme with (cold white:1
.
1) highlights
,
unreal engine 5 rendering
,
octane render
,
ray tracing global illumination
INFO
Checkpoint & LoRA

Checkpoint
SeaArt Film
#Cyberpunk
#Graphic Design
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