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Create a series of frames for a 2D platformer game character featuring a pink je

Create a series of frames for a 2D platformer game character featuring a pink jelly running animation cycle. The character should be a cute, squishy pink jelly with a playful and bouncy movement. Design each frame to show the jelly in different stages of its running motion, emphasizing the stretch and squash effects to convey a fluid, gelatinous movement. Ensure the frames loop smoothly to create a continuous running animation. The overall style should be colorful and whimsical, fitting a fun and magical game environment
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Prompts
Create a series of frames for a 2D platformer game character featuring a pink jelly running animation cycle. The character should be a cute, squishy pink jelly with a playful and bouncy movement. Design each frame to show the jelly in different stages of its running motion, emphasizing the stretch and squash effects to convey a fluid, gelatinous movement. Ensure the frames loop smoothly to create a continuous running animation. The overall style should be colorful and whimsical, fitting a fun and magical game environment
Taille
1152X832
Date
Jun 19, 2024
Mode
Studio
Type
cell
Checkpoint & LoRA
Animagine XL V3.1
Checkpoint
Animagine XL V3.1
#Dessin animé
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