"3D level design of a sci-fi scenario for a science fiction game

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"3D level design of a sci-fi scenario for a science fiction game
,
featuring a protagonist who battles monsters to level up
.
The scene should include a mix of mythological elements
,
moss
,
plants
,
and advanced technology scattered throughout
.
The setting is a central city
,
depicted in a semi-top-down perspective that balances between orthographic and perspective views
,
capturing the essence of a vibrant and immersive game menu
.
"
Info
Checkpoint & LoRA

Checkpoint
Disney Pixar Cartoon type B
#Anime
#Conception de Scène
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