After an arcane cataclysm, the corporeal world has destabilized into an ethereal

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After an arcane cataclysm
,
the corporeal world has destabilized into an ethereal plane of fractured reality
.
The level is an ever-shifting realm of floating landmasses
,
suspended architecture
,
and arcane spatial distortions that players traverse
.
Gravitational forces shift and warp as structures and terrain dynamically tear apart and reform
.
Hazards include arcane anomalies that twist matter and space
,
rifts that can banish players to other planes
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and belligerent extra-dimensional entities bleeding through into this unstable realm
.
Scattered anchored zones provide temporary stability amidst the flux
,
videogame cartography <lora:VGMCARTOGRAPHY_v0
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