Game character standing drawing design, top-down,Different layers overlay
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Game character standing drawing design
,
top-down
,
Different layers overlay
,
Different angles
,
(Back all over the body:1
.
4)
,
solid color backdrop
,
clean backdrop
,
depth of fields
,
high light
,
Real light
,
Ray traching
,
OC renderer
,
UE5 renderer
,
Hyper-realistic
,
best qualtiy
,
8K
,
Works of masters
,
super-fine
,
Detailed pubic hair
,
Correct ::Generate a sequence of image frames depicting a young man with a fit physique and long blonde hair running towards the right
.
His recurring attire is inspired by Castlevania: Symphony of the Night and features clothing reminiscent of the 18th-century style
,
in line with the game's setting
.
He wears a black jacket with vertical side seams held together by four square brooches
,
accompanied by a belt
.
Around his neck
,
there is a large white cravat
.
Layered over the jacket is a long overcoat adorned with a decorative pattern:: In addition to his clothing
,
he sports a cape resembling that of Bela Lugosi
.
His weapon of choice is the Sword
,
a cherished family heirloom passed down from his mother:: Create the image frames in a Bishōnen artistic style
.
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