1. ang le (in de g re e s)
This controls the dire ction of the motion blur .
Ang le Effe ct Dire ction
0 Horizontal blur (le ft → rig ht)
90 Ve rtical blur (atas → bawah)
45 Diag onal blur (top-le ft → bottom-rig ht)
135 Diag onal blur (top-rig ht → bottom-le ft)
→ Think of this like a compass — the ang le de fine s which way the blur is "Bergerak ."
2. blur (inte g e r value )
This controls the inte nsity and le ng th of the motion blur .
Value Re sult
5–10 Soft blur , subtle motion
15–30 Me dium blur , notice able stre ak e ffe ct
40+ Strong motion blur , use d for spe e d e ffe cts or full backg round blur
✅ Re comme nde d Se tting s (Use Case s)
Use Case Ang le Blur
Backg round motion blur (Horizontal) 0 20–40
Portrait with falling blur (ve rtical) 90 15–30
Diag onal e ne rg y/move me nt e ffe ct 45 / 135 20–35
Faux radial (combine d ang le s) use multiple laye rs with 0, 45, 90, e tc. 10–20
💡 Pro Tip:
To simulate a radial blur e ffe ct, Kamu bisa:
Duplicate the backg round multiple time s
Apply MotionBlur with diffe re nt ang le s (e .g ., 0°, 45°, 90°, 135°)
Ble nd the m tog e the r using Imag e Composite (with lowe r opacity pe r laye r)
This cre ate s a soft zoom-like blur pointing outward — g re at for dramatic focus e ffe cts!
