







baju besi: Pre dominantly g olde n, rumit , with a sle e k, some what ang ular de sig n. Emphasize re fle ctive surface s and distinct plating .
We apon: Larg e , g olde n, ornate sword with a unique hilt and possibly a g lowing e dg e .
He ad/wajah : Maske d or partially obscure d face , pote ntially with g lowing e ye s or rumit facial marking s.
rambut : long , mengalir , fie ry orang e /re d, re se mbling flame s or phoe nix plume s. Should have a luminous quality.
Wing s: Larg e , g olde n, fe athe re d wing s, re minisce nt of an ang e l or phoe nix, dengan kehadiran yang kuat , imposing pre se nce .
tail: Sle nde r, gelap (possibly black or ve ry gelap g re y), with an arrow-shape d tip, sug g e sting a de monic or draconic e le me nt that contrasts with the ang e lic fe ature s.
Atmosphe re /Se tting : berbatu, gersang, or de solate landscape s dengan kehadiran yang kuat se nse of scale . Hazy or misty g round e ffe cts. Dramatic lig hting , possibly with a g olde n or warm hue .
gaya seni : A ble nd of re alistic re nde ring with a hig hly stylize d, almost fantastical or mythical ae sthe tic. Think hig h-fantasy conce pt art.
Dive rsity in Pose s: Include a varie ty of dynamic and static pose s to e nsure ve rsatility.
Lig hting : kuat , ofte n dire ctional lig hting to hig hlig ht the armor's she e n and the fie ry hair/wing s. Backlig hting to cre ate silhoue tte s and rim lig hting .
Propose d Workflow for Ge ne ration (using the traine d LoRA):
Base Mode l Se le ction: A hig h-quality anime -style or fantasy-art spe cific che ckpoint mode l that handle s rumit de tails we ll (e .g ., Anything V5, Counte rfe it, customize d fantasy mode ls).
