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Dominic Santiago | Gears of War

Dominic Santiago | Gears of War

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#Character
#Muscular
#muscular male
#armor
#ตัวละครในเกม
#วิดีโอเกม
#soldier
#เกียร์ออฟวอร์

I made Dominic Santiago or known as Dom in Gears of War community. This loveable man was Marcus Fenix's best friend and right hand. I think Dom deserved to be made into a LoRA so you can made some artwork based on him. If you want to use Dom with his big beard like in Gears of War 3, you can visit this link instead: Full Beard Dom. Enjoy!

Trigger Word:

dominic_santiago

Here's some example of common words of typical Dom render:

dominic_santiago, muscular, short hair, dark skin, (beard:1.1), chubby, standing, armor

//EXPLANATION

This prompt has it's trigger word 'dominic santiago'. This prompt has several words that support of Dom's appeareance:

1. muscular --> making Dom muscular. You can add some weight to determine how muscular Dom's gonna be. Syntax: 'muscular:<weightNum>', which <weightNum> is number of weight with default of 1.0. 
2. short hair --> making Dom has short hair
3. dark skin --> making Dom has darker skin
4. beard --> making Dom has beard
5. chubby --> making Dom looks chubbier
6. armor --> making Dom donning his COG armor

The model also support ???? tagging too.

Settings I used:

  • Weight: 0.75 - 0.9

  • Sampling Method: DPM++ 2M SDE Karras

  • Sampling steps: 20 - 24

  • Resolution: 768x768 or 960x960 (768x960) or 640x768

    • You can use HiRes + Upscaler too. I suggest to start from 640, though any resolution will work (don't go too high because of tiling problem).

  • CFG Scale: 5 - 7

  • Checkpoints

    • Airfuck's Brute Mix

    • Realistic Vision --> I recommend this bit closer to the intended model

    • Mature Male Mix

    • Seiza Mix

Visualizza la traduzione

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Annuncio
2023-12-21
Pubblicare modello
2024-08-11
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Tipo
LORA
Data di pubblicazione
2024-08-11
Modello Base
SD 1.5
Parola Chiave
dom_santiago
Copia
Introduzione alla versione

Updated image quality. Using only 75 images.

Ambito di Licenza
Model Source: civitai

1. I diritti dei modelli ripubblicati appartengono ai creatori originali.

2. I creatori originali che desiderano reclamare il proprio modello devono contattare il personale di SeaArt AI tramite canali ufficiali. Clicca per rivendicare

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