Made it just in time for Thanksgiving. Happy Holidays, everyone!
This version is dedicated to UnknownNo3, who makes the best generations with my stuff and also asked for a GyozaMix update. 我做了个新的饺子Mix就是因为你要求。希望你用的很曼怡。










饺子皮是工场做的可是我答应质量很好。比手工还好吃!
The strengths of this model is that you get a very soft illustrative style model with bright texturing but with very powerful scenery and landscapes. V3 and V3.2 are best for generating generating anime girls. VV(5) is the most powerful but it's also the most wild. Use it if you really want some cool and unique stuff.
But if you want a general rule of thumb, basically what we're doing is splitting the model mixing process into two parts: a picture composition/landscape arrangement component and a textural component. The former we can make by reverse-cosine Block Weight Merging any sort of highly detailed anime model against Silicon-29. I like to use DetailedProject variants. Then, after we tune up the textual component to get the exact sort of texture we want, we cosine Block Weight Merge the textual component against our compositional component. After that, finetune for taste and we're ready.
Additionally, experimentally in 3.5D and culminating in VV, there is a use of a new block weight formula for transferring the -sense of model and the style/texture-sense of models used during the mid-mix formula. This allows us to do stuff like move the textural oilpaint-like feeling of various CSRB-based mixes onto the body composition of a more pedestrian anime-mix. See this HuggingFace repository for more details and proof-of-concept mixes of some popular models.
Lastly if you're truly interested in my dumb checkpoint, I store all my work in progress + failed versions here. This is a private repository, you need to join LMFRS to access it.
皮子是买的可是馅子是新鲜的。
Any sort of Negative prompt should work more or less fine. I like using the AuroraNegative (and KHFB) because this is a very light but powerful negative-embedding that does not distort the image a lot. However, there are a fair bit of 'bad thing' tokens inherited from the mix components and natural negative prompts should get you where you want in most cases.
Clip skip matters a lot. Clip Skip 2 will generally get you your standard 'novelai' like generation, or the closest thing to it, but with later variations and especially with VV Clip skip 1 will make the checkpoint do some truly dynamic and interesting stuff. I recommend trying out Clip Skip 1 if you're going for a wide aspect angle, maybe it will surprise you.
Version 3.2, 3.5D, and V(5) have baked VAEs. Earlier versions uh... I don't really remember if they do, to be honest. V(5) is recommended be used with its VAE, the lighting effect is extremely strong otherwise and you might get an output that's too bright.
Made it just in time for Thanksgiving. Happy Holidays, everyone!
This version is dedicated to UnknownNo3, who makes the best generations with my stuff and also asked for a GyozaMix update. 我做了个新的饺子Mix就是因为你要求。希望你用的很曼怡。
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