work better with autismix
use (3d, realistic) for render close the the game's aesthetic










I dont know why but the lora seems to want her having white hair. In this case, add "brown hair" in prompt.
Lora seems to work well with a strength setting of 1 or 0.8.
The example image uses the following method: I created five images with 40 sampling steps, size 512x680 with a CFG scale of 7. Then, I selected one, sent it to image to image, and generated it with 40 sampling steps, sized 1024x1360, with denoising strength between 0.2 and 0.5. Additionally, I turned on ADetailer for eyes only.
I plan to enhance the eyes and background flexibility in the next version.
I hope you will enjoy using Lora. Don't forget to rate it, leave comments, and share your creations! Your feedback is always appreciated! Thanks!
work better with autismix
use (3d, realistic) for render close the the game's aesthetic
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