((Best Quality)), ((Masterpiece)), (Highly Detailed:1.3), 3D

((Best Quality)), ((Masterpiece)), (Highly Detailed:1.3), 3D, Beautiful, Nebulous, holding_weapon, Facing the Viewer, Bright Eyes, Full Body, Looking Up, glowing_eyes, Godzilla, Panorama, Background is Earth, Nebula, Space, Particles, Reality, HDR (High Dynamic Range), Ray Tracing, NVIDIA RTX, Super Resolution, Unreal 5, Subsurface Scattering, PBR Texturing, Post-Processing, Anisotropic Filtering, Depth of Field, Maximum Clarity and Clarity, Multilayer Textures, Albedo and Specular Map, Surface Shading, Accurate Simulation of Light-Material Interaction, Perfect Aspect Ratio, Octane Render, Two-Tone Lighting, Large Aperture, Low ISO, White Balance, Rule of Thirds, 8K RAW, Efficient Sub-Pixel, Sub-pixel Convolution, Cinematic Scene of Godzilla in Tokyo Destroying Buildings, ((Detailed Buildings with Building Texture)) Bottom-Up View, with flame and destruction effects, highly detailed and realistic, using volumetric lighting, ray tracing and fxaa, high resolution 8k, striking scene, ((Godzilla texture highly textured)
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((Best Quality))
,
((Masterpiece))
,
(Highly Detailed:1
.
3)
,
3D
,
Beautiful
,
Nebulous
,
holding_weapon
,
Facing the Viewer
,
Bright Eyes
,
Full Body
,
Looking Up
,
glowing_eyes
,
Godzilla
,
Panorama
,
Background is Earth
,
Nebula
,
Space
,
Particles
,
Reality
,
HDR (High Dynamic Range)
,
Ray Tracing
,
NVIDIA RTX
,
Super Resolution
,
Unreal 5
,
Subsurface Scattering
,
PBR Texturing
,
Post-Processing
,
Anisotropic Filtering
,
Depth of Field
,
Maximum Clarity and Clarity
,
Multilayer Textures
,
Albedo and Specular Map
,
Surface Shading
,
Accurate Simulation of Light-Material Interaction
,
Perfect Aspect Ratio
,
Octane Render
,
Two-Tone Lighting
,
Large Aperture
,
Low ISO
,
White Balance
,
Rule of Thirds
,
8K RAW
,
Efficient Sub-Pixel
,
Sub-pixel Convolution
,
Cinematic Scene of Godzilla in Tokyo Destroying Buildings
,
((Detailed Buildings with Building Texture)) Bottom-Up View
,
with flame and destruction effects
,
highly detailed and realistic
,
using volumetric lighting
,
ray tracing and fxaa
,
high resolution 8k
,
striking scene
,
((Godzilla texture highly textured)
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Checkpoint & LoRA

Checkpoint
CyberRealistic
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