(Photorealism:1.2), in the same style as this scene Between limestone rocks mixe

(Photorealism:1.2), in the same style as this scene Between limestone rocks mixed with granite small rocks, partially cover the floor , wide angle camera full view, grew a robust tree with thick trunks and roots that covered up to half of the robust trunk, despite many branches few foliages are seen. The scene is worthy of games made by Epic Games, Unreal Engineer, Physically lit rendering by NVIDIA RTX 3060 8K PBR Iray, Volumetric Global Lighting, denoise applied to ground fog, typical scene rendering in Daz Studio 4 Pro iRay Render Setting Denoise
Generation Data
기록
프롬프트
Copy prompts
(Photorealism:1
.
2)
,
in the same style as this scene Between limestone rocks mixed with granite small rocks
,
partially cover the floor
,
wide angle camera full view
,
grew a robust tree with thick trunks and roots that covered up to half of the robust trunk
,
despite many branches few foliages are seen
.
The scene is worthy of games made by Epic Games
,
Unreal Engineer
,
Physically lit rendering by NVIDIA RTX 3060 8K PBR Iray
,
Volumetric Global Lighting
,
denoise applied to ground fog
,
typical scene rendering in Daz Studio 4 Pro iRay Render Setting Denoise
정보
Checkpoint & LoRA

Checkpoint
SeaArt Infinity
#풍경
#장면 디자인
#SeaArt Infinity
0개의 댓글
0
0
0