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SeaArt AI 기업

1. **Camera Position:** - Place the camera in front of the character



1. **Camera Position:**
   - Place the camera in front of the character, capturing their face and the table. The camera should be aimed towards the back of the monitors.

2. **Character Placement:**
   - Position the character with their back to the window, facing the camera.

3. **Monitor Placement:**
   - Place the monitors on the table such that their backs face the camera. This means the screens will be facing away from the camera and towards the character.

4. **Table and Accessories:**
   - The modern, round table should be in the center, with the monitors positioned so their backs are towards the camera. Place a keyboard and mouse on the table, positioned in front of the monitors.

5. **Background and Lighting:**
   - The large window should display the nighttime cityscape behind the character, including the monorail and train.

So to summarize:
- **Character faces the camera.**
- **Monitors' backs face the camera.**
- **Window and cityscape are behind the character.**

This way, you’ll achieve the effect where the monitors’ backs are visible to the camera, and the cityscape is visible through the window behind the character.
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AI 캐릭터 생성
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1. **Camera Position:** - Place the camera in front of the character, capturing their face and the table. The camera should be aimed towards the back of the monitors. 2. **Character Placement:** - Position the character with their back to the window, facing the camera. 3. **Monitor Placement:** - Place the monitors on the table such that their backs face the camera. This means the screens will be facing away from the camera and towards the character. 4. **Table and Accessories:** - The modern, round table should be in the center, with the monitors positioned so their backs are towards the camera. Place a keyboard and mouse on the table, positioned in front of the monitors. 5. **Background and Lighting:** - The large window should display the nighttime cityscape behind the character, including the monorail and train. So to summarize: - **Character faces the camera.** - **Monitors' backs face the camera.** - **Window and cityscape are behind the character.** This way, you’ll achieve the effect where the monitors’ backs are visible to the camera, and the cityscape is visible through the window behind the character.

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V
Volts Mann
Generation Data
기록
프롬프트
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1 . **Camera Position:** - Place the camera in front of the character , capturing their face and the table . The camera should be aimed towards the back of the monitors . 2 . **Character Placement:** - Position the character with their back to the window , facing the camera . 3 . **Monitor Placement:** - Place the monitors on the table such that their backs face the camera . This means the screens will be facing away from the camera and towards the character . 4 . **Table and Accessories:** - The modern , round table should be in the center , with the monitors positioned so their backs are towards the camera . Place a keyboard and mouse on the table , positioned in front of the monitors . 5 . **Background and Lighting:** - The large window should display the nighttime cityscape behind the character , including the monorail and train . So to summarize: - **Character faces the camera . ** - **Monitors' backs face the camera . ** - **Window and cityscape are behind the character . ** This way , you’ll achieve the effect where the monitors’ backs are visible to the camera , and the cityscape is visible through the window behind the character .
정보
프롬프트
1. **Camera Position:** - Place the camera in front of the character, capturing their face and the table. The camera should be aimed towards the back of the monitors. 2. **Character Placement:** - Position the character with their back to the window, facing the camera. 3. **Monitor Placement:** - Place the monitors on the table such that their backs face the camera. This means the screens will be facing away from the camera and towards the character. 4. **Table and Accessories:** - The modern, round table should be in the center, with the monitors positioned so their backs are towards the camera. Place a keyboard and mouse on the table, positioned in front of the monitors. 5. **Background and Lighting:** - The large window should display the nighttime cityscape behind the character, including the monorail and train. So to summarize: - **Character faces the camera.** - **Monitors' backs face the camera.** - **Window and cityscape are behind the character.** This way, you’ll achieve the effect where the monitors’ backs are visible to the camera, and the cityscape is visible through the window behind the character.
CFG Scale
단계
25
수집기
euler
랜덤 시드
1938779770
스케줄러
이미지 사이즈
683 X 1024
모델
SeaArt Infinity
생성
사이즈
680X1024
날짜
Aug 13, 2024
모드
스튜디오
유형
cell
Checkpoint & LoRA
SeaArt Infinity
Checkpoint
SeaArt Infinity
#과학 소설
#사이버펑크
#SeaArt Infinity
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