








The design process typically consists of three steps: first, defining the character's appearance, personality, and background settings through sketches (e.g., the horn details of a fantasy character or the mechanical components of a sci-fi character); second, building a polygonal model using 3D software (such as Blender or Maya) to determine the character's skeletal structure and proportions; finally, applying textures (e.g., the reflection of metal or the texture of fabric), adding lighting effects, and completing skeleton rigging to lay the foundation for subsequent animation production.
It not only needs to balance aesthetic expression (such as color matching and styling) but also align with project requirements (e.g., game characters require low-poly optimization to adapt to engines, while film and television characters demand high-detail restoration). It is a core link that combines technology and art.
1. 재게시된 모델의 권리는 원 제작자에게 있습니다.
2. 모델 원작자가 모델을 인증받으려면 공식 채널을 통해 SeaArt.AI 직원에게 문의하세요. 저희는 모든 창작자의 권리를 보호하기 위해 노력합니다. 인증하러 이동
