









This Lora Focuses on Capturing the Low Poly,Shifting Geometric style of Megaman Legends/Rockman DASH In game style Specifically, It uses Captured Frames of a blurry Dazzle recording of the PS1 cut scenes grabbing frames before Dialogue boxes open and HUD is gone.. 942 of them and some ripped textures for in game art/maps.
This Model IS HEAVILY dependent on the Checkpoint for specific subjects IE Animal or Human, Scenery is a constant great job no matter the model i threw at it so far. Also it likes airships.
Detail will be as you expect from the FIRST MML/DASH The second game's Higher Detail models/textures have only 2-5 images in the set thrown in so Temper to how early PS1 looked.. no N64 Port images were used.
As always Temperamental model, Some Loras play nice, Others dont.
1. 재게시된 모델의 권리는 원 제작자에게 있습니다.
2. 모델 원작자가 모델을 인증받으려면 공식 채널을 통해 SeaArt.AI 직원에게 문의하세요. 저희는 모든 창작자의 권리를 보호하기 위해 노력합니다. 인증하러 이동
