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Trigger: video game Monument Valley style
(video game: Monument Valley)
Sampler: Euler A
1.Hires. fix(pix): RealESRGAN_x4plus_anime_6B
Denoising strength: 0.2-0.45
2.Hires. fix(Latent): Latent( nearest )
Denoising strength: 0.5 or more (doesn't always work out well by using latent upscale, you can experiment a little)
Clip Skip 2
Upscale by 1.3-2.0
recommended weight: 0.4-1 (Higher weight means more like the original style and less flexible)
xxx on the roof
stairs
building
pillar
resources: JuggernautXL
It can help to generate more realistic images. check my posts, which contain metadata and workflows
If you enjoy my content, please consider supporting what I do. Thank you. Ko-fi
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