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v63-NoobXL
v62-NoobXL
v61a-RE-NoobXL
v61-NoobXL
v60-NoobXL
v44
v43
v42
v41
v40
v37
v36
v35
v34
v33
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v31
v30
v22
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v20
v10
YiffyMix
Original

YiffyMix

2.7M
4.7K
8.2K
#Anime
#animals
#Base Model
#yiff
#feral
#Humanoid
#Furry
#Realism
#characters
#Illustrious
#Cartoon
#Furry

Use e621 tags (no underscore), Artist tag very effective in YiffyMix.

GridList Species/Artist(v61) update!! & LoRAs (SDXL)/samples/wildcards

Recommend Artist List (Noob XL) for new user & comfyUI workflow

YiffyMix doesn't need Pony score tags, Don't use SD1.5 vae in SDXL, you will get fried image.

Setting SDXL (SDXL-lightning & NoobXL)

  • Steps = 12~24

  • Sampler = "DDPM", "Euler A SGMUniform", "Euler SGMUniform"

  • CFG scale = 4

  • Negative embeddings SDXL = ac-neg1, ac-neg2 (You don't really need this)

  • Postive LoRA SDXL = SeaArt Quality Tags LoRA (You don't really need this)

  • Stop at CLIP layers = 2

Setting SD 1.5 + vpred

  • Steps = 30~40

  • Sampler = "DPM++ 2M Karras", "DPM++ SDE Karras", "DDIM", "UniPC"

  • CFG scale = 6~8

  • Negative embeddings = deformity_v6, bwu [SD-WebUI\embeddings]

  • Stop at CLIP layers = 1

  • SD VAE = kl-f8-anime2, Furception [SD-WebUI\models\VAE]

Hires. fix

  • Hires steps = Steps * Denoising strength

  • Denoising strength = 0.25

  • Hires upscaler = 4x-UltraMix_Smooth [SD-WebUI\models\ESRGAN]

ControlNet

Wan 2.2 ComfyUI Animeted [workflow]

SD WebUI

LoRA Training SDXL

  • imgs count = 15~50

  • total steps = epoch * imgs count * folder loop = 3000~4500

  • network_dim = 64

  • network_alpha = 128 (SDXL) \ 16 (Noob)

  • learning_rate = 0.0002~0.0005

  • unet_lr = 0.0001 #learning_rate/2

  • text_encoder_lr = 0.00005 #learning_rate/4

  • lr_scheduler = "cosine_with_restarts"

  • mixed_precision = "bf16"

  • optimizer_type = "Adafactor"

  • optimizer_args = [ "scale_parameter=False", "relative_step=False", "warmup_init=False", ]

YiffyMix v4x V-pred Setting

# YiffyMix v4x A1111 SD-WebUI or Forge V-pred Setting

1.Download config file ".yaml" paste next to the model.

2.Raname ".yaml" same as model name. ( check the ".yaml" has [parameterization: "v"] line )

3.Restart SD-WebUI ( if config fails to load, the model just generate noise )

# YiffyMix v4x ComfyUI or StableSwarmUI V-pred Setting

Add node "ModelSamplingDiscrete", Sampling = "v_prediction"

workflow demo

# ComfyUI V-pred Setting (old version)

1.Copy config ".yaml" to [ComfyUI\models\configs] and refresh ComfyUI

2."Load Checkpoint (With Config)" [Right Click\AddNode\advanced\model_merging]

workflow:[Load Checkpoint (With Config)]-[KSampler]-[VAE Decode]-[Save Image]

# v-pred mode troubleshoot

If you use new version webui-forge and failed detect v-pred model.

Try update webui-forge (click update.bat).

When loading v-pred model, you will see this line in cmd console:

left over keys: dict_keys(['v_pred'])

# v4.x some time will get little fried issue image in this case

Use "Dynamic Prompts with __wildcards__ prompts" and "batch size > 1"

Just generate again with same prompts with parament, it will return normal.

Version Info

v1.x [2D,512~768] old model, unstable, low resolution

v2.x [2D,512~896] e621 dataset + 30~40% SD5 dataset

v3.0 [2D,3D,512~1088] large dataset then v2.x version, can do 2D, 3D

v3.1 [2D,3D,Real,512~1088]

more realistic, but loss some concept (e621 tag count lower 1000)

v3.2 [2D,3D,Real,512~1088]

unstable version, use SNR version FluffyRock, more noise detail

v3.3 [2D,3D,Real,512~1088]

stable version, more detail, more sensitive to prompts

v3.4 [2D,3D,Real,512~1088] ※include Fluffy Rock Quality Tags-LoRA

stable version, more detail, clear result, reduce some noise (like bush,pattern)

v3.5 [2D,3D,Real,512~1088]

unstable version, contrast & detailed enhance

v3.6 [2D,3D,Real,512~1088]

stable version, more sensitive to e621 tags

v3.7 [2D,3D,Realistic,res:512~1088,VAE Baked]

stable version, reduce noise overactivity, fix blurry eyes and finger error, fix failed background depth

v4.0 [2D,3D,Real,512~1088,VAE Baked]

v-pred version, remix from EasyFluff

accuracy ??????? and style with fewer prompt,

little dim blue average color with smooth noise, weakly negative prompt issue

v4.1 [2D,3D,Real,512~1088,VAE Baked]

v-pred version, color and low contrast fix, reduced realistic noise.

v4.2 [2D,3D,Real,512~1088,VAE Baked]

v-pred version, more contrast and detail, yelow issue.

if you feel too fried use Rescale CFG =0.35

v4.3 [2D,3D,Real,512~1088,VAE Baked]

v-pred version, clear artist style, fix most yellow/brown issue

the version doesn't need CFG Rescale

v4.4 [2D,3D,Real,512~1088,VAE Baked]

v-pred version, no more yellow/brown issue.

the version doesn't need CFG Rescale

v5.0 [2D,3D,Real,896~1536]

SDXL-lightning version, base on Compassmix XL.

v5.1 [2D,3D,Real,896~1536]

SDXL-lightning version, more e621 dataset, lower human face, better ???? stuff.

v5.2 [2D,3D,Realistic,res:896~1536]

SDXL-lightning version, increase average quality. Little unstable than v51 but more creative.

v6.0 [2D,3D,res:896~1536] ※NoobXL eps version (not v-pred)

More character better ??? pose, limited and uncontrollable style (mostlly anime style).

v6.1 [2D,3D,Realistic,res:896~1536] ※NoobXL eps version (not v-pred).

More realistic detail, reduce anime style, fix flat and boring background.

v6.1a-RE [2D,3D,Realistic,res:896~1536] ※NoobXL realistic enhanced (RE) version.

Same as v61 but adjust average style to simi-realistic.

v6.2 [2D,3D,Realistic,res:896~1536] ※NoobXL eps version (not v-pred).

more effective prompt, keep style also with good realistic detail, saturation down little bit.

v6.3 [2D,3D,Realistic,res:896~1536] ※NoobXL eps version (not v-pred).

Detail(noise) level between v62 and v61, upgrade character/artist accuracy.

Note about NoobXL to create stable furry (v6x):

use "furry" tag in propmt can let AI create furry not human.

use "no human" tag in propmt can avoid NoobXL model add human and reduce anthro affect (more original style).

use "anime style" in negative propmt can reduce classic booru style and more realistic.

Some SD prompt trick:

Combine two character:

characterA \(characterB\)

Avoid tag bleeding:

(chain:0)-link fence

(cowboy:0) shot

high (collar:0)

Multi-tag combine, enhance and reduce token use:

from side + side view = from side view

crossed legs + legs up = crossed legs up

Basic Style

Negative Prompt SD1.5

unusual ???????, mutilated, malformed, watermark,

amputee, mosaic censorship, sketch, monochrome

Negative Prompt SDXL

malformed, worst quality, bad quality, signature, text, url

3D Artwork Style

Prompt v5x: blender \(software\), ray tracing, 3d, unreal engine

Photorealistic Style SDXL

Prompt v5x:

by Mandy Disher, by Wim Wenders, by Robert Rauschenberg, [by Fossa666::0.65],

ultra realistic, photorealism, photograph

Negative prompt v5x: sketch, manga, vector, line art, toony

Prompt v6x: film photography, photorealistic, film grain

Negative prompt v6x: anime style, vibrant, pastel

Photorealistic Style SD1.5

Prompt sd15: [:photorealistic, analog style, realistic, photorealism:0.5]

Negative prompt sd15: [:bwu:0.5]

Recommend Refiner: IndigoFurryMix v110-Realistic Switch at 0.5

View Translation

Rating & Review

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chilon249
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Notice
2023-03-20
Publish Model
2025-12-08
Update Model Info
Model Details
Type
Checkpoint
Publish Time
2025-12-04
Base Model
NoobAI
Version Introduction

Recipes v63-Noob:

partA = ZoinksNoob + (Noob-Eps v11 - ChenkinNoobXL v01) * addDiff:0.55

partB = partA + (YiffyMix v62 - partA) * trainDiff:0.75

YiffyMix v63-Noob = partB + LoRA:[SPO-SDXL_4k-p_10ep_LoRA_webui] * 0.35

License Scope
Creative License Scope
Online Image Generation
Merge
Allow Downloads
Commercial License Scope
Sale or Commercial Use of Generated Images
Resale of Models or Their Sale After Merging
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