回覆動慢風格
更鮮豔的顏色和細緻的臉孔
Slow and repetitive style
Brighter colours and more detailed faces.










回覆動慢風格
更鮮豔的顏色和細緻的臉孔
Slow and repetitive style
Brighter colours and more detailed faces.
The actual effect is closer to 2.5D-3D game cg and its mergerd with SDXL photo-realistic relationship and the merging of the art department's big models, which reduces the recognition of the anime characters and brings better support for the real portraits and art-like LORA.
實際效果更接近2.5D-3D game cg
和SDXL 真實照片係還有藝術系的大模型合併,降低了對動漫人物的辨識度帶來對真實人像 藝術類LORA更好的支援
Sugest : WebUi re-Forge
Steps: 12
Sampler: LCM,
Schedule type: Automatic,
CFG scale: 1.5-2.5, (4 without FreeU, 1.5-2.5 with FreeU)
Model: UnstableInkDreamXL-V3_photoart,
Clip skip: 2,
Lora : negXL:0.5
Stable output with art LORA.
Slightly eliminates the influence of anime and manga
Sugest : WebUi re-Forge
Steps: 12
Sampler: LCM,
Schedule type: Automatic,
CFG scale: 1.5-2.5, (2 without FreeU, 1.25-1.5 with FreeU)
Model: UnstableInkDreamXL-V,
Clip skip: 2,
Lora : negXL:0.5
Minor Improvements
Add some artistic LORA adjustments
Sugest : WebUi re-Forge
Steps: 8-16, (10-16 without FreeU, 6-8 with FreeU)
Sampler: LCM,
Schedule type: Automatic,
CFG scale: 1.5-2.5, (2 without FreeU, 1.25-1.5 with FreeU)
Model: UnstableInkDreamXL-V02,
Clip skip: 2,
Lora : negXL:0.5
My first test of illustration checkpoint merge
Old sd1.5 checkpoint still well for style paintings,But ....
https://civitai.com/models/1540
Using WEBUI forge,with LCM sampling method and CFG 3~3.5,step 8-20
回覆動慢風格
更鮮豔的顏色和細緻的臉孔
Slow and repetitive style
Brighter colours and more detailed faces.
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