A giant mecha spider designed based on an enemy of a Metal Gear Solid character

A giant mecha spider designed based on an enemy of a Metal Gear Solid character, in striking yellow and black. high-contrast lighting, got missile launchers,the environment is a post-apocalyptic urban war city ruin, with army and tank, broken place adding depth. The scene's mood is tense and foreboding, alloy armor striking the color, with a metallic sheen reflecting exoskeleton. ultra realistic , ultra details with gears,
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A giant mecha spider designed based on an enemy of a Metal Gear Solid character
,
in striking yellow and black
.
high-contrast lighting
,
got missile launchers
,
the environment is a post-apocalyptic urban war city ruin
,
with army and tank
,
broken place adding depth
.
The scene's mood is tense and foreboding
,
alloy armor striking the color
,
with a metallic sheen reflecting exoskeleton
.
ultra realistic
,
ultra details with gears
,
INFO
Checkpoint & LoRA

Checkpoint
SDXL Yamer's Realistic 5 👁🗨🖼️📷
#maquinário
#Ficção científica
#Mecha
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