This version cleans up a number of issues with V6.0, adds a number of new "theme" tags, for which I've created a small article to compare both them and various artstyles, and improves the performance of many monsters, especially slime-girls. I've also added Alterkyon's artstyle (???? warning), as I've used enough images to get a consistent style.
Full changelog:
Expanded "see-through [feature]" to include slime-girls, which makes it significantly easier to get things like the dark-slime's "slime-core" working properly. See the "WIP" section of this article to see my progress there.
Also changed the colour tags for slime-girls to reduce the number of tags required, so you can now use "[color] slime, slime-colored skin, slime-hair" instead of doing them separately. This also allows them to be used as negatives, which allows for more control and improves monsters like the sea slime.
Fixed "spike-feet", which now applies to all arachnes and a few other monsters too (updated in taglist).
Also changed feet-tagging to be consistent across feet-types (eg: "3-toed feet, animal feet" instead of "animal-feet_3t"), which seems to work a bit better, albeit not as well as I'd like.
Expanded the "arthropod-girl" tag to allow for better control (with things like "arthropod arms, arthropod-legs", etc.), due to the variety in limb-designs between monsters (eg: arachne vs devil bug).
Adjusted the criteria for lamias, so now anything (with a lamia tail) that has a segmented underside is a "lamia", now including the oomukade, while anything with a fully smooth underside is a "lamia-like", which covers the green/wonderworm and unagi-joro.
Added "wings down" and "wings crossed" to better control wing positions. Also applies to "insect wings", which instead of horizontal/vertical, now just use nothing or "wings down" respectively. Performance is limited, but for harpies it allows for more interesting positions than just being fixed above/beside their heads.
Fixed the lesser-succubus, which now uses "breast-fur, groin-fur, navel-fur, covered navel, ????" for the related features. Still not as consistent as I'd like though, as any mention of "navel" makes it prioritise ???????????? or a leotard. Other monsters that use those tags are also less consistent, which'll be a proirity for me next time.
Significantly improved horn performance, especially smooth ones, and added dedicated colour tags to the taglist for consistency, to no longer have it be species-dependent.
Added "fake horns" (primarily for the gandharva).
"Gradient horns" should work more often, although colour accuracy still varies for some monsters like the Pyrow.
I've also moved away from the horn-direction thing I tried last time, although the tags are still there, as it was too complicated and limiting to be used properly.
Made slight adustments to a number of tags for consistency (eg: "floppy head-fins" to "head-fins_floppy").
Added perspective tags to every reference image, so most features should now be more consistent at different viewing angles.
Added a number of experimental "theme tags", which mostly affect clothing designs. Some work better/more often than others, and their effects can vary based on the rest of an image's contents.




