A man in armor standing in front of a stage with a sword
![broken [red: white: 0.5] theme, (((gradient background: 1.1))),panorama, full body, best quality, masterpiece, super high resolution, (realism: 1.4), absurdity, cinema lighting, a strong man, (((muscle lines))), strong, (((human head))), delicate human face, (anatomically correct), ((glowing )), short red hair, red eyes, (feather-patterned clothing decoration), wings on the back, ((red shoes)), surrealism, steampunk, intricate design, extreme detail, fine detail, HDR (High Dynamic Range), Ancient Technology, HDR (High Dynamic Range), Ray Tracing, NVIDIA RTX, Super Resolution, Unreal 5, Subsurface Scattering, PBR Texture, Post-processing, Anisotropic Filtering, Depth of Field, Maximum Sharpness and Sharpness, Multi-layer Textures, Albedo and Highlight Maps, Surface Shading, Accurate Simulation of Light-Material Interactions, Perfect Proportions, Octane Rendering, Two-tone Lighting, Low ISO, White balance, rule of thirds, wide aperture, 8K RAW, high efficiency sub-pixel, subpixel convolution, luminous particles, light scattering](https://image.cdn2.seaart.me/2023-06-27/39051630616645/ef5440844d91f7d66bec477aa0b8d8d54ec36680_high.webp)
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broken [red: white: 0
.
5] theme
,
(((gradient background: 1
.
1)))
,
panorama
,
full body
,
best quality
,
masterpiece
,
super high resolution
,
(realism: 1
.
4)
,
absurdity
,
cinema lighting
,
a strong man
,
(((muscle lines)))
,
strong
,
(((human head)))
,
delicate human face
,
(anatomically correct)
,
((glowing ))
,
short red hair
,
red eyes
,
(feather-patterned clothing decoration)
,
wings on the back
,
((red shoes))
,
surrealism
,
steampunk
,
intricate design
,
extreme detail
,
fine detail
,
HDR (High Dynamic Range)
,
Ancient Technology
,
HDR (High Dynamic Range)
,
Ray Tracing
,
NVIDIA RTX
,
Super Resolution
,
Unreal 5
,
Subsurface Scattering
,
PBR Texture
,
Post-processing
,
Anisotropic Filtering
,
Depth of Field
,
Maximum Sharpness and Sharpness
,
Multi-layer Textures
,
Albedo and Highlight Maps
,
Surface Shading
,
Accurate Simulation of Light-Material Interactions
,
Perfect Proportions
,
Octane Rendering
,
Two-tone Lighting
,
Low ISO
,
White balance
,
rule of thirds
,
wide aperture
,
8K RAW
,
high efficiency sub-pixel
,
subpixel convolution
,
luminous particles
,
light scattering
Информация
Checkpoint & LoRA

Checkpoint
ReV Animated

LORA
Steampunkcog

LORA
blindbox/大概是盲盒
#Дизайн персонажей
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