Arafed man sitting in a cave with a waterfall in the background

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<lora:Gl1tchBasalt-000015:0
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33> Gl1tchBasalt
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This photograph presents a captivating 3d game concept rendered with a photoorealistic quality
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The visual style is characterized by a voxelized
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low-poli design that employs physically based lighting and rendering techniques
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The scene is dominated by a cavernous environment
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with walls and ceilings that appear rugged and textured
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suggesting a natural formation
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The lighting is a blend of ambient and directional light sources
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creating a moody atmosphere
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The central focus is a character
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seemingly in a state of contemplation or meditation
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seated on a rock
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The character is dressed in robes
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and their posture suggests a moment of introspection
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The environment is adorned with glowing crystals of varying sizes and colors
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which add a mystical element to the scene
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The crystals are illuminated from within
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casting a soft glow that contrasts with the darker tones of the cavern
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The overall atmosphere is serene
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mysterious
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and slightly otherworldly
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inviting the viewer to immerse themselves in the game's narrative
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BREAK Exceptionally realistic photograph
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strong gloom and rim lighting effect
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Shallow depth of field
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sharp focus on eyes
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creamy bokeh
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natural early morning lighting
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slight overexposure in background highlights
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low angle shot
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soft shadows
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high detail rendition in fur
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neutral color balance with cold tones
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medium format aesthetics
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subtle clarity enhancement in post-processing
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Информация
Checkpoint & LoRA

LyCORIS
Voronoiya XL
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