A close up of a robot standing on a pile of rubble
Oluşturma bilgisi
Prompts
((Masterpiece
,
Top Quality
,
Best Quality
,
Official Art: 1
.
2))
,
((Game Concept Design
,
Orc Form: 1
.
5)) Very detailed
,
highest detail
,
high resolution
,
((ultra-detailed))
,
deformed fighter mech standing between tall buildings
,
with vortex fan propellers on both shoulders
,
glowing eyes
,
threaded gun barrels
,
Gatling heavy machine guns
,
military giant mechs
,
missiles
,
rocks
,
(more complex background
,
Maritime War Background: 1
.
3) Future Technology
,
Realism
,
NVIDIA RTX
,
Super Resolution
,
Unreal 5
,
Underground Scattering
,
PBR Textures
,
Post-processing
,
Anisotropic Filtering
,
Depth of Field
,
Maximum Acutance and Acutance
,
Multilayer Textures
,
Specular and Albedo Mapping
,
Surface Shading
,
Accurate Simulation of Light-Material Interactions
,
Perfect Proportions
,
Octane Rendering
,
Two-tone Lighting
,
Low Luminosity
,
White Balance
,
Rule of Thirds
,
Large Aperture
,
8K Raw Data
,
High Efficiency Subpixels
,
Subpixel Convolution
,
Light Particles
,
light scattering
,
tyndall effect
,
ray tracing
,
Checkpoint & LoRA
Checkpoint
MechaMix
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