









Off the back of my Supergiant Isometric Landscapes Lora which can be found here, I have been working on this new Isometric model, which took me a while to get right.
The concept is designed to capture isometric scenes on both large and small scales with varied crowds and architecture. You can go from a simple one room setting to grand landscapes of cities. Great for designing settings for games. Works in pretty much any style or SDXL checkpoint.
Best weight is from 0.6 - 1.
Adetailer does work, however if you choose to use it keep in mind your renders will probably take 80% longer than usual, depending on the size of the crowd you are trying to capture, so I recommed turning it off if face detail is not important to the scene.
Best way to structure the prompt is a "a group of people in (choice of setting), isometric scene,
I recommend adding things like clone, twin, duplicate in negative prompts to keep crowds varied.
1. Quyền đối với các mô hình được đăng lại thuộc về người sáng tạo ban đầu.
2. Người sáng tạo gốc muốn xác nhận mô hình vui lòng liên hệ nhân viên SeaArt AI qua kênh chính thức. Nhấp để xác nhận
