







This workflow eliminates the need for a face and skin detailer. The idea is to render directly at a significantly higher resolution and then correct any imperfections in the image using a simple ultimate upscaling process.
Additionally, image details are enhanced through the Detail Daemon and additional noise injection. In the initial samplers, the sigmas are split to allow the first steps to render with high guidance and the final steps with low guidance. This makes the images appear more natural and less AI-like.
This approach works very well but requires extremely powerful hardware and is not particularly fast. However, the resulting images are of exceptionally high quality.
