







Armor: Predominantly golden, intricate, with a sleek, somewhat angular design. Emphasize reflective surfaces and distinct plating.
Weapon: Large, golden, ornate sword with a unique hilt and possibly a glowing edge.
Head/Face: Masked or partially obscured face, potentially with glowing eyes or intricate facial markings.
Hair: Long, flowing, fiery orange/red, resembling flames or phoenix plumes. Should have a luminous quality.
Wings: Large, golden, feathered wings, reminiscent of an angel or phoenix, with a strong, imposing presence.
Tail: Slender, dark (possibly black or very dark grey), with an arrow-shaped tip, suggesting a demonic or draconic element that contrasts with the angelic features.
Atmosphere/Setting: Rocky, arid, or desolate landscapes with a strong sense of scale. Hazy or misty ground effects. Dramatic lighting, possibly with a golden or warm hue.
Art Style: A blend of realistic rendering with a highly stylized, almost fantastical or mythical aesthetic. Think high-fantasy concept art.
Diversity in Poses: Include a variety of dynamic and static poses to ensure versatility.
Lighting: Strong, often directional lighting to highlight the armor's sheen and the fiery hair/wings. Backlighting to create silhouettes and rim lighting.
Proposed Workflow for Generation (using the trained LoRA):
Base Model Selection: A high-quality anime-style or fantasy-art specific checkpoint model that handles intricate details well (e.g., Anything V5, Counterfeit, customized fantasy models).
