5. "Treasure Hunters" General Concept: theme: Two treasure hunters compete to fi
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5
.
"Treasure Hunters"
General Concept:
theme: Two treasure hunters compete to find and claim hidden treasures on a mysterious island
..
Every player needs to explore
,
decipher clues
,
and decide when to deceive an opponent about the value or location of a treasure
.
Game Mechanics:
Hidden Map: The island is divided into several zones
,
each containing possible treasures
.
Players have clue cards that reveal the approximate location of treasures
.,
but they can also use fake cards to mislead the opponent
.
Token System: As chips representam o valor dos tesouros
.
Os jogadores ganham chips ao encontrar e proteger um tesouro
,
mas também podem perder chips se forem enganados e se aventurarem em uma zona sem valor
.
Bluff and Disinformation: Durante o jogo
,
Players can pretend they have found a great treasure or are heading towards a valuable area
,
trying to lure the opponent into a trap
.
They can also play bluff cards to confuse the opponent about the real clues
..
Elementos de sort e Habilidade:
sort: Discovering treasures depends on the clues found and the areas explored
..
Skill and Bluff: The skill is in how players interpret the clues
,
when they decide to bluff
,
and how they react to their opponent'
;
s bluff
.
It is possible to trick the opponent into spending resources (chips) in a futile search
,
gaining strategic advantage
.
Create an image that explains and exemplifies the game above
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SeaArt Infinity
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![n64 风格 [广域网 2.1 T2V 14B]](https://image.cdn2.seaart.me/20250603/0ffab810-676f-4815-a1fb-8ff0b2018086.gif)