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It specializes in generating surreal architectural scenes inspired by the game, with infinite towers, rectangular structures and minimalism.
Prompt example:
manifold garden style, floating futuristic palace, monumental rectangular structures, straight lines, ordered but intricate geometry, clean white towers, surreal atmosphere, bright glowing light, subtle colorful accents, awe-inspiring
note: this LoRA is intended for non-commercial use only.
From the perspective of algorithmic principles, diffusion models are naturally not very good at producing perfectly strict straight lines. Still, I was curious to see what would happen if I tried — and the results are satisfying enough. At the very least, the style has been captured.
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