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SDXL
SD 1.5
SXZ Texture Bringer [ Concept ]

SXZ Texture Bringer [ Concept ]

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#game art
#texture
#asset
#sxz
#電玩遊戲
#videogames
#資產
#tile
#電玩遊戲
#textures
#gamedev
#seamless
#hand-paint

All the content I make is and will be completely free on CivitAI.
But if you want to support me with a coin, then you can do it here.

How to use:

Your prompt should be not too complicated. Shorter = better. Trigger words is texture of. Also i highly recommed to use this structure:
texture of YOUR SURFACE, YOUR PROMPT, seamless

Nice to know:

Generated textures aren't 100% tiled or seamless, so sometimes you need to improve it manually.

Tag seamless increases a chance of seamless result, so your prompt SHOULD end with it, if you want as much seamless as it possible.

Also, i beg you to DESCRIBE NOT AN OBJECTS BUT SURFACES, cause if you go with object description you will get not a texture at all, so please use it correctly.

Strength 0.8-1 is optimal.

Enjoy and share your feedback.

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S
sadxzero
351
6.2K
公告
2023-04-29
发布模型
2024-06-01
更新模型資訊
模型详情
類型
LORA
发布時間
2024-06-01
基础模型
SDXL 1.0
触发词
texture of
復制
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來源: civitai

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