It's still not great as i'm using a very limited dataset, but i thought i'd try it using pony as a base. It's temperamental but with enough generations it can potentially output something nice.
With this model, i attempt to capture and recreate the armor style (and wings) from Sony's PS1 JRPG cult classic, The Legend of Dragoon.
It's not a great lora, honestly, i'm still trying to understand how this works, but it just about manages to ???????? good results with the right models and settings and a whole lot of tweaking.
Two of the example images have inpainted faces, those should be obvious, but the rest are raw outputs.
Current issues:
. Lack of detail in faces
. Tendency to generate only one arm instead of two
. Tendency to generate only one wing instead of two
. Does not always work well with high-res fix
Contact me if you have any advice or helpful tips for improvement. Thanks
It's still not great as i'm using a very limited dataset, but i thought i'd try it using pony as a base. It's temperamental but with enough generations it can potentially output something nice.
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