banner_image ×
SeaArt AI 企業版

Man, 25 years, Slavic appearance: Round or slightly elongated egg

man, 25 years, Slavic appearance:
Round or slightly elongated egg-shaped face with soft features Wide-set gray or blue-gray eyes Straight, The nose is quite wide at the base. Elongated ears with noticeable lobes. Medium-length eyebrows., not fused on the bridge of the nose Straight short light brown hair, light brown or dark brown tone Light skin with a tendency to freckles Above average height To achieve hyper realism it is necessary:
Carefully work out the anatomy and proportions of the face and body Add small details - pores, wrinkles, skin irregularities Apply highly detailed textures with subsurface light scattering effects Use motion capture technologies for smooth and natural animation Set up believable lighting and rendering for photorealistic results Key tools:
ZBrush for sculpting and detailing Substance Painter for texturing Motion capture for animation Unreal Engine, mayan, V-Ray for final rendering Achieving hyper realism requires a lot of time and computational effort, but allows you to create characters that are almost indistinguishable from real people. The main difficulties are to avoid "uncanny valley" and find a balance between realism and artistic interpretation.
chatIcon
有些有趣的事,只能你知道。
創建數字人
image
avatar
N
Neiro Ooo4ooo
創作參數
記錄
提示詞
復製
man , 25 years , Slavic appearance: Round or slightly elongated egg-shaped face with soft features Wide-set gray or blue-gray eyes Straight , The nose is quite wide at the base . Elongated ears with noticeable lobes . Medium-length eyebrows ., not fused on the bridge of the nose Straight short light brown hair , light brown or dark brown tone Light skin with a tendency to freckles Above average height To achieve hyper realism it is necessary: Carefully work out the anatomy and proportions of the face and body Add small details - pores , wrinkles , skin irregularities Apply highly detailed textures with subsurface light scattering effects Use motion capture technologies for smooth and natural animation Set up believable lighting and rendering for photorealistic results Key tools: ZBrush for sculpting and detailing Substance Painter for texturing Motion capture for animation Unreal Engine , mayan , V-Ray for final rendering Achieving hyper realism requires a lot of time and computational effort , but allows you to create characters that are almost indistinguishable from real people . The main difficulties are to avoid "uncanny valley" and find a balance between realism and artistic interpretation .
信息
提示詞
man, 25 years, Slavic appearance: Round or slightly elongated egg-shaped face with soft features Wide-set gray or blue-gray eyes Straight, The nose is quite wide at the base. Elongated ears with noticeable lobes. Medium-length eyebrows., not fused on the bridge of the nose Straight short light brown hair, light brown or dark brown tone Light skin with a tendency to freckles Above average height To achieve hyper realism it is necessary: Carefully work out the anatomy and proportions of the face and body Add small details - pores, wrinkles, skin irregularities Apply highly detailed textures with subsurface light scattering effects Use motion capture technologies for smooth and natural animation Set up believable lighting and rendering for photorealistic results Key tools: ZBrush for sculpting and detailing Substance Painter for texturing Motion capture for animation Unreal Engine, mayan, V-Ray for final rendering Achieving hyper realism requires a lot of time and computational effort, but allows you to create characters that are almost indistinguishable from real people. The main difficulties are to avoid "uncanny valley" and find a balance between realism and artistic interpretation.
負標簽
NSFW, NUDE, WOMAN, FEMALE, GIRL, BREASTS, render, cartoon, CGI, render, illustration, painting, drawing, (worst quality, low quality:1.4), (depth of field,blurry:1.2), (greyscale,monochrome:1.1), 3D face, cropped, low-res, text, (nsfw:1.3), (worst quality:2), (low quality:2), (normal quality:2), normal quality, (grayscale), skin spots, acnes, skin blemishes, age spot, (ugy:1.331), (duplicate:1.331), (morbid:1.21), (mutilated:1.21), (tranny:1.331), mutated hands, (poorly drawn hands:1.5), blurry, (bad anatomy:1.21), (bad proportions:1.331), extra limbs, (disfigured:1.331), (missing arms:1.331), (extra legs:1.331), (fused fingers:1.61051), (too many fingers:1.61051), (unclear eyes:1.331), lowers, bad hands, missing fingers, extra digit, bad hands, missing fingers, (((extra arms and legs))), skin blemishes, blurry, foggy.
文本強度
7.5
步驟
28
采集器
DPM++ 2M Karras
隨機種子
4222831316
Clip Skip
1
圖片尺寸
768 X 1024
模型
Real Life Photography
創作
尺寸
768X1024
日期
Jul 8, 2024
模式
默認
類型
upscale
模型 & 風格
Real Life Photography
模型
Real Life Photography
共 0 條評論
0
0
0

SeaArt快捷AI應用

ai_video_generationimg
AI視頻生成

釋放您的想象力,AI為您成就視覺奇跡

face_swap_titleimg
免費線上換臉

快速製作有趣逼真的換臉影片和照片

ghibli_filter_h1img
吉卜力濾鏡

將任何照片一鍵轉換為獨特的吉卜力風格藝術。

DisneyFilter_top_titleimg
迪士尼濾鏡

立即將您的照片轉化為迪士尼角色。

video_face_swapimg
影片換臉

通過在任何視頻片段中換臉來創作有趣的效果。

ai_tools_2img
去除背景

從任何圖像中移除背景,只需幾秒鐘。

探索更多AI應用 

相關推薦

控製網
logo
中文-繁體
應用
創作圖像 數字人 快捷AI 模型訓練 高級畫板 AI應用 工作流
關於TA
實驗室 排行榜 AI聊天 AI博客 AI新聞
幫助
教程 客服
獲取應用
icon
Download on the
APP Store
icon
GET IT ON
Google Play
關註我們
iconiconiconiconiconiconiconicon
© 2025 SeaArt, Inc.
版权政策
《條款》
《隱私政策》 特定商取引法 資金決済法に基づく表示
更多