First upload, see description.










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Create people in a much more coherent cyberpunk style, ranging from some slight modifications to full on robotic. It's meant to increase the chances of proper cyberware on the face and body. Excels at portraits, but has been trained on hands and feet as well.
Note: Due to inherent SDXL flaws with regards to cyberpunk, black spots (nuts/bolts) can give a slightly messy result. They are generally easy to fix in post, or with inpainting. Secondly, due to my own dataset used, the model leans towards creating plastic/3d looking skin. Fits the cyberpunk narrative, but not everyone may like it.
More important note: Consider not using a face detailer (as I mistakenly have), since it often messes with cyberware lines in the face.
zavy-cbrpnk, faceplate, cyberpunkZavy-cbrpnk is a required trigger, faceplate increases the chance to get eyes and face/neck skin replaced with cyberware. Cyberpunk can be added to enhance effect further.
Strength between 0.6 and 1.
First upload, see description.
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